Cyberpunk 2077 – What Happened?



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More insight into Cyberpunk 2077’s Development: https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout

Edited By: https://twitter.com/Guarascia
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Intro By: https://twitter.com/2Snacks and https://twitter.com/LittleVMills

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25 thoughts on “Cyberpunk 2077 – What Happened?”

  1. This game is such a weird thing in terms of experience variety.
    I played on PC and had a great time, I found it to be a pretty memorable game and would put it Top 5-10 of 2020. Then I've seen the console version and other people playing and it looks like a ravaged abomination.

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  2. The funny thing is, there were quite a few of us that knew of Night City and Cyberpunk long before the hype train started in 2012. I myself first encountered the IP when Wizards of the Coast, Yes the current branch of Hasbro, tried to make a CCG out of being a Netrunner hacking their way though Megacorp Dataforts. So marketing to the Hardcore CP fans was easy. And it doesn't hurt when Hollywood decides that the 2010s would be a great time to reshell the ghosts of Cyberfranchies past on top of Shadowrun getting a whole trilogy of digital campaigns and even Deus Ex Doubling it sreies before any further word shows up for 2077.
    Out of all of this, the only ones to come out of 2077's launched unscathed are R. Talsorian, who brought back Cyberpunk's roots and gave them a hosing down from the fourth corporate war and released a new edition of the tabletop RPG, on top of doing a Witcher RPG the year before Cyberpunk Red got a "Jumpstart kit" intro box. What makes that even funnier is that more people that bought 2077 prior to launch have a copy of CP2020 than there were players of the game in 1998.
    As for Me, I will dive into 2077 when my graphics card is not out done by previous gen base units. And that sounds like it will be when the cryptominers and scalping bots are done sticking their dicks in the shallow pie.

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  3. Cyberpunk was the straw that broke the camels back for me when buying AAA games. I was sure it was going to be a homerun. Now I just stick to retro and indie games now.

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  4. game was fun i even got the platinum but my god the bugs issues and headaches it gave me jesus christ when its all said and done and fully fixed ill play again.

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  5. I played about halfway through the game and just lost interest. I never had more than a couple of crashes and glitches but it just wasn't that interesting. (I was on an Xbox One S)

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  6. When one makes art, it's easy to be overly ambitious and imagine something you can't realistically do within the timeframe or at times even with your current skill at all.

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