Daggerfall Unity – Part 6 – The Baker and the Werewolf



A Let’s Play of the Elder Scrolls II: Daggerfall, using the Unity port, and a number of mods, including:

* DREAM

* Handpainted Models

* Archaeologists

* Pilgrimages

* Quest Pack 1

* Distant Terrain

* Enhanced Sky

* Splat Terrain Texturing

* World Tooltips

* Birds in Daggerfall

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36 thoughts on “Daggerfall Unity – Part 6 – The Baker and the Werewolf”

  1. Literally just finished episode 5 when this popped up in my notifications, glad you're keeping up with this series. I enjoy Daggerfall but never had the patience to grind through the Main Quest.

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  2. I know your used to main quests being linear so being banished seems like it'd lock you out of the MQ but daggerfalls mq isnt that linear. If you get banished from sentinal that locks you out of the sentinal questline but you can still do the other questlines

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  3. πŸ™ neither youtube nor Twitch send me any kind of message (even though i activated it), was looking forward to the stream, so thanks for uploading it on youtube πŸ˜€

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  4. 100% agree with you that what made Assassin's Creed Oranges the best was that you could ride camels. Love camels so much. And yes, thank you for recognizing that Oranges is a better game than Odyssey. It's an unpopular opinion, but one that shows that you have high reasoning skills.

    Reply

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