DEEP Lore Gets WEIRDER (ft. Camelworks) | The Elder Scrolls Podcast #34



WELCOME to the Elder Scrolls Podcast with FudgeMuppet. In this episode, Scott, Michael & Drew find out just how deep the elder scrolls lore rabbit hole goes.

CAMELWORKS CHANNEL: https://www.youtube.com/user/camellworks

MERCH: https://teespring.com/stores/fudgemuppet

LISTEN ON THE GO:
SPOTIFY: https://spoti.fi/2ZxiyO7
ITUNES: https://podcasts.apple.com/au/podcast/the-elder-scrolls-podcast-with-fudgemuppet/id1523238342

HELPFUL LORE VIDS:
Dragonbreaks: https://youtu.be/0oiUwjtT5FE
Godhead, CHIM & Amaranth: https://youtu.be/dWmCmxi2e28
Complete Guide to Gods: https://youtu.be/wyYHu9ulSRA

SOCIAL MEDIA:
Scott: https://twitter.com/NewberryCrunch
Michael: https://twitter.com/OldBerryChew
Drew: https://twitter.com/DrewBerryMunch
Instagram: http://instagram.com/fudgemuppets/
Facebook: https://www.facebook.com/FudgeMuppet

MERCH: https://teespring.com/stores/fudgemuppet
Patreon: https://www.patreon.com/fudgemuppet

Source

48 thoughts on “DEEP Lore Gets WEIRDER (ft. Camelworks) | The Elder Scrolls Podcast #34”

  1. Truth be told whenever it came to sovereignguard i believed it to more so be a reminiscent view of odins Valhalla,its said that to go there you must die a warriors death and be chosen to have entry. Unless im mistaken going by skyrim's ending when you go there your to beat the one who watches the bridge to it proving worth to be welcomed among its halls so i would believe to some extents its like that. However with the elder scrolls its never too simple to know.

    Edit:i am going off the assumption however those who know what Valhalla is and the only way one can even gain entry to it know why im not going into full explanation on what valhalla is,however ive no issue doing so as to give a lil back up to why i make such a comparison one being the factor you have to die a warriors death or fell many before you were felled to be seen as even more desired- also i just thought to give another food for thought but if we consider lorkhan the daedric prince of nirn wouldnt that mean that all within are actually daedra just not restricted by alliances at the start like those of the dark seducers,golden saints,and etc? I was thinking bout it but I'd like to hear what others think of my thoughts on these ideas.

    Reply
  2. – On Secret of The Moons, the first thing that come to my mind is a from a khajiit myth. Fadomai gave Azurah 3 secrets as a gift before she died, and Azurah gave the first of the secret to the moons.
    – The Wolrd Egg; Paarthurnax haev a dialogue that goes something like “Perhaps this world is the egg of a new kalpa.” when he talk about how you wanting to stop Alduin is also stopping the next world from being born
    – The khajiit tower: so there’s this concept of the towerrs and how there are 8 of them, right? well here’s an idea; The whole race of khajiit is a 9th tower, and its stone is the mane. The Cat pile refer to when The mane decided the khajiit should go live on the moon. So he ordered khajiit to climb on top of each other, into a tall pile, until they reach the moon, until “The top cat, which is the bottom cat” grab the tail of the khajiit “who is below, which is on top” him, and “pull up, which is pull down”
    – lunar currency is the idea hat daedric prines uses mortal’s soul like a currency. The more follower they gained, the more soul energy they have as the mortal died and their souls goes to the daedra they worshipped.
    – I believed it’s pronounced Jubal Lun-Sul, and the Lun is like Luna, so: Jubal moon-star (Lun is moon, and sul/sol is the sun which is, in TES universe, the same as the star; a hole in aetherious)

    Reply
  3. There's a book called Silence in TES that confirms speech is needed for magic, or at least destruction magic. The caster silences a mage preventing him from speaking a spell.

    Reply
  4. Morrowind’s Dwarven Ruins were the best. Very unnerving. The lightbulbs, the weird machines still running after thousands of years, the sparse soundscape, and the old bedrooms with the rusted-out bed-frames.

    Reply
  5. Hey, can someone please help me find a video of FM?
    I remember it was a mage build were, in the backstory, the character is walking alone a road and then some creature shows herself to him and offers him power. Thanks!

    Reply
  6. Really mad they didn't say how the Ruminations of the Elder scrolls is one of the "books from the future"
    And it even has a note from a moth priest saying how the book was dated for the 4th era, saying it may be a typo.

    Reply
  7. Hey guys. Long time lurker, first time commenteer. Just wanna say thanks for everything on behalf of all the other lonely reatrds out there. Ddn't know what we'd dd without you.

    Reply
  8. Hey man i had an idea for a skyrim build. Its called the betrayed. You are a imperial general who was betrayed by his own colleague due to thalmor not wanting you in that position. In which some of you soldiers get wind of this future betrayal and warn you ahead of time. Therefore you must run away. After running to the farthest reach of tamriel to escape their clutches skyrim you grow tired of the constant running and as you enter and are mistaken for a stormcloak soldier you are held off to helgen where you meet ulfric and his rebellion against the empire which you second si you may fight back against the people who betrayed you. Anyways guys hopefully you see this it is a sick story and its going to be a sick build if you make this happen. And hopefully

    Reply
  9. Could Kyne have not just breathed the Wandering Ehlnofey? (Pardon any spelling errors) Thus the Old Ehlnofey have their ancestors, like they believe as Mer, and then Men see the gods more as parents, as that would show. Idk if this makes any kind of sense but, you know.

    Reply
  10. The most crazy part is how you all seem to remember this so clear.
    I love the Elder Scrolls lore, but damn would it be a lot better if my memory was not like a cheese grate.
    I spend a good month looking for something I remembered only to and up nearly slipping in paranoia thinking I just mixed it up with another game's lore or just dreamed it up entirely.
    Nobody else could even confirm it existed when I asked about it.
    Until a month later when I managed to find it back.
    (A story about a Seeker talking about Sotha Sil in Apocrypha.)
    Source: Book titled "Secrets Overheard in Apocrypha"

    Reply
  11. Also, on the "magic language" being translated, its actually easy.
    Its just a different font type.
    Much like you can write in icons or other characters in Word/other text programs.

    The Creation Kit holds a few of those fonts for use in writing books, scrolls and so on.
    So it has the entire alphabet next to the corresponding letters, let alone you can just type regular sentences and have the game render it with the magical letters (or daedric script, or other fonts they have)

    I found this out over 8 years ago, so my memory is a bit vague on it all, so I don't recall if all the texts translated into proper sentences.
    I have this hazy memory about one text just being random letters, as if a Khajit just ran over the keyboard.

    Reply

Leave a Comment