DESTINY 2 | PS5 vs Xbox Series S|X | Graphics & FPS Comparison



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39 thoughts on “DESTINY 2 | PS5 vs Xbox Series S|X | Graphics & FPS Comparison”

  1. Destiny 2 is updated to Nextgen with a main feature that was (in my point of view) very necessary. The 60FPS in the campaign (120FPS in the PVP). Apart from this, the differences between versions, again, are minimal. In Series S the game runs at 1080p resolution and has a shorter draw distance. Series X and PS5 hit 2160p. PS5 also has a somewhat more noticeable antialiasing than in Series X, achieving slightly smoother edges. Because of this, Series X displays a subtly sharper image (more noticeable on distant textures). Once again, preferences for choosing the platform to play Destiny 2 should revolve around your personal tastes.

    Destiny 2 se actualiza a la Nextgen con una característica principal que era (bajo mi punto de vista) muy necesaria. Los 60FPS en la campaña (120FPS en el PVP). A parte de esto, las diferencias entre versiones, de nuevo, son mínimas. En Series S el juego se ejecuta a una resolución de 1080p y tiene una distancia de dibujado menor. Series X y PS5 llegan a 2160p. PS5 también tiene un antialiasing algo más apreciable que en Series X, consiguiendo unos bordes ligeramente más suaves. Debido a esto, Series X muestra una imagen sutilmente más nítida (más notorio en las texturas lejanas). Una vez más, las preferencias para elegir la plataforma para jugar Destiny 2 deberán girar en torno a vuestros gustos personales.

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  2. No veo diferencia, series x y ps5 lo corren muy bien a una resolucion buena, y series s lo mantiene bien los fps para ser una consola de 300 dolares a 1080p, unas verdaderas consolas

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  3. I also think that colors are a bit better on the ps5, but anyway destiny 2 is so smooth i have only seen a couple lf dips in the raid DSC, also crucible is so good, could you run a test in mayhem and control/IB to see the FPS rate with the 120 feature

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  4. I love the series s but Microsoft should've marketed it as 1080p not 1440p because mostly all devs will just keep the resolution at 1080p. Maybe once they start to use DirectML they'll be able to scale it up to 1440p but right now its mostly 1080p which im completely fine with (Dont have 4k tv or monitor)

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  5. Seeing a few mad asf thy bought series x thinking it would be a better multiplat machine yet Sony outsmarted all with its i/o throughout, better apis and better architecture, winning in almost every head to head do far lol

    You want to watch real, transparent head to heads watch nxgamer he really shows what it is no fan boy omitting shit to make their box of choice look as gd or close smh.

    Tht salt is real.

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  6. You need to research adjust the ps5 hdr settings you need to lower the blacks so when on the black adjustment go to where the sun logo isn't visible st all rven if they state it should be barely visible Vincent tested it and to get 0.00 you have to put it where the sun isn't visible which really reslly adds a ton of contrast since it now has perfect blacks I love that about the ps5 you can get the image yoy look for but for real and 1 notch up raises blacks and raises colors amd over brightens so turn it down by 1 or 2 and yoy will really see the contrast its pretty insane the difference I didn't expect it but yesh thank God for people like Vincent to help us with settings with image quality because he teaches us how to truelt set up the ps5 image and yes somehow it adjusts rven the non hdr images so just do that you will be surprised at how much richer and more contrast the image is

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  7. Ive experienced a LOT of frame drop in high end fight like Master nightfall on series X. At some point ive blew up a warmind cell on explosive Vex and my console just tottaly froze… TOO much information to process… im very disapointed… ive been rolling d2 on pc for almost a year with a 1080ti at 145fps and never had frame drop

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  8. Not trying to start a war here, just something I have noticed in the footage. Series X liks to drop a few frames here and there. It's not actually noticeable without a frame graph but it's there. The PS5 however seems to be 100% locked at 60 FPS. Just wanna make sure people don't take this out of context. It's certainly an optimization issue, not a performance one I'm sure.

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