Tarn interview October 2020: https://youtu.be/G-FRm78L3kc
Tarn Adams Interview June 2020: https://www.youtube.com/watch?v=9xsv9JQ3X5w&t
Dwarf Fortress – Steam News
Watch live: https://www.twitch.tv/blindirl
I have a http://www.Discord.gg/blind
Like the videos and livestreams? https://www.patreon.com/BlindiRL
Mailing list: http://www.kitfoxgames.com/sendy/kitfox-subscribe
Rad art is by @cooler_sk
Watch https://www.youtube.com/user/kruggsmash
Play Dwarf Fortress http://bay12games.com/dwarves/
Give toady money https://www.patreon.com/bay12games
Wishlist on steam https://store.steampowered.com/app/975370/Dwarf_Fortress/
Dwarf Fortress – Steam News – Furniture Mockups, Beds and Tables (Wip)
thanks to the patrons for supporting this video.
Source
🦆
commenting so blind isn't slightly less happy
May the eternal spin of the duck bless your day.
I would like to be able to see more of the combat UI, and also some combat between certain sprites.
The game is looking good so far
The excitement builds…
best DF news channel, ya'll got to share these more, great quality vid and break down of everything
Support excitement comment
3:11 THATS A GOOD KITTER
I love Scamps.
Yet, they are not ready for watermill towers…
Which stream was this one? Intruiging
Thank you for these videos man. Keep up the good work !
Extremely hype for giving the game a proper UI, having to memorize hundreds of ciphers and codes to play a glorified Sim City was always a far bigger obstacle to playing DF than the ASCII tiles
Nice!
Letting Meph have any control over the art direction has been a disaster for the Dwarf Fortress community. About 60% of it looks passable, the remaining 40% looks like a Lovecraftian nightmare
I'll never unsee those melting faces
I hope Tod continues updating this marvelous game and here's hoping we get it to play it soon.
I appreciate the hard work, even it did take 10 minutes to record. XD
SCAMPS SCAMPS SCAMPS
I still think the ramps are the hugest problem with all of the perspective stuff. Because those exist as they are, nothing can really be done with anything else, and now because of it, youll have weird things like how the bridges look like theyre hovering in the air and the internal stuff looking off because its not a top down perspective, but rather more isometric.
I genuinely dislike those ramps. They break everything visually on a design level.
These videos are well needed. It going to be weird playing with graphics
oh man I wanna see the millitary screen…I hope its not gonna be the last thing they do 😀 Toady afraid of it 😛
Blindi, you are a devout servant of vanilla DF. So this steam release changes the meaning of vanilla DF to you, and you will actually play this version, and does not feel like an add-on which is what you avoid? (not using DFhack and DFtherapist etc)
Cant wait to play this lovely game!!
We do appreciate!! Thx so much for doing this!!
I distinctly remember using Highwood trees for tree-houses during my first playthrough of DF. I'm curious how that's going to look, as well as objects from the above Z level.
nice
Another spiffing video!
I just want thank you for presenting the news in a more compact and easy to follow format.