Dying Light 2: PS5, Xbox Series X NEWS! | Next-Gen Support, 60 FPS, Ray Tracing (Dying Light 2 News)



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Dying Light 2: PS5, Xbox Series X NEWS! | Next-Gen Support, 60 FPS, Ray Tracing (Dying Light 2 News)

This Dying Light 2 video will discuss how techland says they announced Dying Light 2 a little bit too early. PS5, Xbox Series X, 60fps, Ray Tracing & More.

You can also expect me to talk about Dying Light 2 Leaks, Dying Light 2 Ps4, Dying Light 2 Xbox, and more. I will also discuss that Dying Light 2 for PS5 and Xbox Series X is not happening at launch. Additionally, subscribe for more Dying Light 2 content, I cover Dying Light 2 every week on this channel. When Dying Light 2 is released, or a release date is announced I will be sure to cover it. Stay tuned. Good Night and Good luck!

More News Is Here: 0:00
Next-Gen Support: 0:33
Last-Gen Support: 1:04
Back To Next-Gen: 1:36
Console Graphical Options!: 2:17
The Problem With Next-Gen Development: 2:36
Ray-Tracing!: 3:32
The Importance of Last-Gen: 4:03
Final Words: 4:34

Sauces:
https://wccftech.com/the-big-dying-light-2-qa-techland-opens-up-on-c-engine-tech-delays-game-length-much-more/

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Dying Light 2: Next-Gen Versions! PS5, Xbox Series X, 60fps, Ray Tracing & More (Dying Light 2 News)
Dying Light 2: Next-Gen Versions! PS5, Xbox Series X, 60fps, Ray Tracing & More (Dying Light 2 News)

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20 thoughts on “Dying Light 2: PS5, Xbox Series X NEWS! | Next-Gen Support, 60 FPS, Ray Tracing (Dying Light 2 News)”

  1. Techland is keeping up a good pace with the news, we got the dev update wich had a lot of stuff and now we got a article to assure us and to inform us on the dev process.

    Reply
  2. On the question of the qna where he asks if the game is still heavily structured around the RPG choices they answer saying narrative based choices are not the only way people can express their agency, they say the City Alignment system is the main system that allows players to make changes to the city any guesses on what the “City Alignment system” is?

    Reply

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