Dyson Sphere Program Ep 31 – MORE SMELTING – Let's Play, Early Access



What if Factorio mind-melded with Satisfactory, producing a hybrid offspring with Astroneer, then danced with Stellaris? Welcome to Dyson Sphere Program: the best of all our beloved games! Build sprawling factories over multiple planets in many star systems! ⭐Support Katherine on Patreon: https://www.patreon.com/katherineofsky

Check out Aven1017’s series: https://www.youtube.com/c/Aven1017
Watch Caledorn’s Blind Playthrough: https://www.youtube.com/watch?v=rggcutg19ps&list=PLTrN_yHNKlU9_dCh2m1l8C1Y-G-gMfWfG

Buy on Steam: https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/

A huge thank you to Gamera Game for providing me with a game key!

Playlist: https://www.youtube.com/playlist?list=PL4o6UvJIdPNpJIYf0NexLTLwk9UosUHMO

⭐Support me via PayPal: https://www.paypal.me/katherineofsky
⭐Epic Games Creator Code: KATHERINEOFSKY
⭐link: http://bit.ly/EpicKatherineOfSky
⭐Humble: https://www.humblebundle.com/?partner=katherineofsky
⭐Amazon: https://amzn.to/2qvGS08

Twitch Streaming: https://www.twitch.tv/katherineofsky
Discord: https://discord.gg/ybyyaSE
Twitter: https://twitter.com/KatherineOfSky
Facebook: https://www.facebook.com/katherineofsky/

Check out these other fun series:
Factorio: Entry Level to Megabase 3: https://www.youtube.com/playlist?list=PL4o6UvJIdPNq5ty6pevLLya8q29eeTLgl
Satisfactory Train Land! MP w/ Aven1017: https://www.youtube.com/playlist?list=PL4o6UvJIdPNoYtmTdrWaKbfW-jcabVhor
Autonauts (Production Chain Colony Builder) Release: https://www.youtube.com/playlist?list=PL4o6UvJIdPNqGB3WJ5Xq6O0K09ArclZnw
Astroneer – Co-op with Caledorn! (Multiplayer): https://www.youtube.com/playlist?list=PL4o6UvJIdPNp-oL69Y0dTEFrjOR3Zw5f3

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#DysonSphereProgram
#KatherineOfSky

Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.

Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?

As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.

Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!

– Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
– Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
– Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
– Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
– Research new technologies to improve your factories… and discover the secrets of the universe
– Enhance mecha fly, sail or jump through outer space and planets
– Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
– Design the most efficient automated factory and production line
– Customize your factory and Dyson Sphere to make it unique
– Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.

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26 thoughts on “Dyson Sphere Program Ep 31 – MORE SMELTING – Let's Play, Early Access”

  1. I think we're pretty safe from blueprints, since the curvature of the planet and the grid misalignment both make it difficult. I dunno, maybe (read: undoubtedly) someone more clever than I will come up with a cool scheme.

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  2. For more control on how many buildings you get with one order you can set the towers that deliver them to a smaller amount. For example if you set the tower that delivers smelters to only hold 100 smelters and set it to deliver at 10% then you get them in stacks of 100. Could do multiple towers holding each olding100 if you need more in one go. With enough production feeding those towers or a buffer in front of it they can send out these smaller stacks fast.

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  3. Lol what was it that the factorio devs said, they thought people would maybe have a dozen trains running maximum? x) These devs sounded like they had grand plans for the end game but they maybe forgot about the amount of clicks 😅

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  4. The quantities your receiving on request is due to the minimum quantity set on supply tower. I'll dial it lower so that it won't reload the demand tower until it reaches that number. Example: Warpers station is set to 500 supply, receiver station set at 100 demand, when warpers are below 100 an order will be placed 500 units, repeat

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