What if Factorio mind-melded with Satisfactory, producing a hybrid offspring with Astroneer, then danced with Stellaris? Welcome to Dyson Sphere Program: the best of all our beloved games! Build sprawling factories over multiple planets in many star systems! ⭐Support Katherine on Patreon: https://www.patreon.com/katherineofsky
Check out Aven1017’s series: https://www.youtube.com/c/Aven1017
Watch Caledorn’s Blind Playthrough: https://www.youtube.com/watch?v=rggcutg19ps&list=PLTrN_yHNKlU9_dCh2m1l8C1Y-G-gMfWfG
Buy on Steam: https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
A huge thank you to Gamera Game for providing me with a game key!
Playlist: https://www.youtube.com/playlist?list=PL4o6UvJIdPNpJIYf0NexLTLwk9UosUHMO
⭐Support me via PayPal: https://www.paypal.me/katherineofsky
⭐Epic Games Creator Code: KATHERINEOFSKY
⭐link: http://bit.ly/EpicKatherineOfSky
⭐Humble: https://www.humblebundle.com/?partner=katherineofsky
⭐Amazon: https://amzn.to/2qvGS08
Twitch Streaming: https://www.twitch.tv/katherineofsky
Discord: https://discord.gg/ybyyaSE
Twitter: https://twitter.com/KatherineOfSky
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Check out these other fun series:
Factorio: Entry Level to Megabase 3: https://www.youtube.com/playlist?list=PL4o6UvJIdPNq5ty6pevLLya8q29eeTLgl
Satisfactory Train Land! MP w/ Aven1017: https://www.youtube.com/playlist?list=PL4o6UvJIdPNoYtmTdrWaKbfW-jcabVhor
Autonauts (Production Chain Colony Builder) Release: https://www.youtube.com/playlist?list=PL4o6UvJIdPNqGB3WJ5Xq6O0K09ArclZnw
Astroneer – Co-op with Caledorn! (Multiplayer): https://www.youtube.com/playlist?list=PL4o6UvJIdPNp-oL69Y0dTEFrjOR3Zw5f3
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#DysonSphereProgram
#KatherineOfSky
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
– Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
– Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
– Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
– Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
– Research new technologies to improve your factories… and discover the secrets of the universe
– Enhance mecha fly, sail or jump through outer space and planets
– Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
– Design the most efficient automated factory and production line
– Customize your factory and Dyson Sphere to make it unique
– Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.
Source
Wow never been so early on a video
last time i was this early mushroom particle broadband wasn't a thing
When one starts out making a Dyson Sphere one never have enough incoming materials.
Too bad there is not a co-op mode. You could do a build with Aven1017.
when i was this late you had finished the game
Boonies is a shortened form of boondocks, which comes from the Tagolog bandok, meaning "mountain". Tagolog is the primary language in the Philippines, a rugged land with scenic tropical mountains. … The heavy, Government-Issue (hence the term "GI") boots were also called "boondockers".
Glass was a bit of a surprise for me at this stage, or rather the demand on mines, as before there wasn't a huge call for stone outside making acid. You suddenly realise that the stone veins weren't that size purely to feed the landfill addicts.
On the Mushroom planet, in the second set of iron miners (ones that share a tower with oil), one of the bottom miners lost its belt connection when you joined in the miner next to it.
Those bots look like bee swarms or bird swarms, it's so cool
I've never heard of "Out in the Boonies". Here in the UK we use the phrase "Out in the sticks"
3:00 this, ladies and gentlemen, is why we don't have blueprints in this game.
In this game, you can assemble assemblers in assemblers, grab sorters with sorters, move belts on belts, store storages in storages, move drones with drones, transport ships using ships, put towers in towers 🙂
Mushroom belt squiggles
Love your content , if it factorio or dyson sphere ,i was thinking about the iron setup on the mushroom planet and thought it migt be cheaper and power efficent ,if you build small tower and chanel all in one big tower? your ,reserch stoped 10 minutes into the episode btw. so it didnt work for 40 minutes ,clearly something wrong .
if you want to make placing structures easier there is a mod community for the game, one mod will copy sorters along with the main device making it much easier to mass build, it does bug out sometimes, so just expect to reload on occasion but your build speed will thank you 😛
@t
Thank goodness for glorious mushroom particle broadband, the upload speeds are perfect for a series as good as this
Katherine of Skye and Slartibartfast: fans of fjords!
Ground is not level at the tower, so it can not connect. Level the ground around the tower, and you don't have the belt problems. This is a 3 dimension game.
Do you have enough excess dyson power to start shipping accumulators to sites like this?
Kos, this is for the smelting world your on, slit the hydrogen into two groups canister and the other goes to the shipment tower, right at the processing plants add a Daisy chain from the canister, then that should help you with a little bit more energy on smelting world
I've got white cubes going now and my dyson spheres are looking pretty cool.
I'm also about to run out of iron and copper on the start planet. But I've been building the ice planet in the system into my smelting and factory planet… Though I might need to redo it's equator belts…. The system worked good on my first planet before I had logistic towers…
I've also visited the black hole in my cluster and have the unique crystal thing being shipped back home to make purple barbells.
I do kinda wish the game had some sort of blueprinting and automation around building factories and whatnot. Not sure how that would work for this game though. Would almost need a machine learning aspect that learns how you build stuff and can build up remote systems for you.
If you're having power issues on the mushroom planet, you could always set up some basic combustion power plants to burn some crude oil. Crude oil is infinite, and you're not tapping very much there for production, so it's a decent solution for a little bit of extra power.
"That's the power of green science" there are some delusional faux news reporters that would like to have a chat with you. :-p
I've had the same problem with the towers, and it seems be because the grid still matters inside the towers, so when the tower overlaps a place where the grid goes all wonky, it makes the inside of the tower all wonky. I've found that moving the tower up a couple grid spaces usually fixes it – although half the time, I just do what you did here and go in at a different angle. I'm kinda sad we're done with the big smelting arrays – watching that build has been oddly soothing. On the other hand – yay dyson sphere stuff!
There's an option on God Mode to set the automatic camera movement. I like it a lot better since I disabled it, so I don't have to predict or compensate for the sometimes random movements.
If you want to order something expensive like transport towers and you don't have a full drone load, you can reduce the min. drone load slider until one leaves to go get them. You'll need drones in the receiving tower for that to work, but it's very nice for the "remote mall order" thing you're doing.
Hi KOS. Are you aware that there is a mod for this game that automatically copies inserters? It's called "CopyInserters." If you set the recipe and add the inserters to a machine, then copy the machine, it will automatically add the inserter (assuming there is a belt present.) You still need to have all the items in your inventory for it to work, so it's not so much a cheat as a shortcut to save on clicks. I bring it up because I know in your Factorio series, you used the nanobots to cut down on clicks for medical reasons.
I've used it for the past week or so without major issue, but you might still want to backup your save just to be safe. It has worked wonderfully for my smelting and assembling arrays.
Edit: 2 quick notes:
1. I believe the belt/miner disconnecting issue happens when you connect a belt at 90deg angle one space outside of a miner. I couldn't see in the video, but I think the miner you connected to at 45m50s probably disconnected because of this.
2. Regarding belts not wanting to go in to the tower. It's probably because the tower is sitting across a grid fault line. When this happens, the input belts on the tower (or other machine that takes belts in) will align to the side that is closer to the equator, or maybe the side the largest portion of the building is on? Either way, your belt was on one grid and the building's inputs were on another one that didn't align.
What a great episode! We got grids gone wild, a nice visit to the mushroom particle broadband, and some intense belt squiggles. Well done!
KoS: idk why…. This must be a grid issue…
Me: yes… This is why I hate globes…
13 million stone on Mushroom planet could be converted to silicone, if I recall correctly. A lot more smelting involved, though.
I love your smelting planet. It inspired me to start down the road to imitation. Takes much less time to set up miners on an ore patch than to set up smelting, so I am going to start shipping ore now