Dyson Sphere Program NEXT: 48000 Hydrogen?! (#37)



So 200 Rocket A Minute I Said… 48000 Hydrogen A Minute They Need… No Problem lol!

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==About Dyson Sphere Program==

-Game Is Curently Early Access-

Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.

In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.

You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?

Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.

Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?

As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.

Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!

-Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
-Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
-Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
-Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
-Research new technologies to improve your factories… and discover the secrets of the universe
-Build mechasto fly, sail or jump through outer space and alien planets
-Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
-Design the most efficient automated factory and production line
-Customize your factory and Dyson Sphere to make it unique
-Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.

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6 thoughts on “Dyson Sphere Program NEXT: 48000 Hydrogen?! (#37)”

  1. i misunderstood how many rockets you wanted. i thought you said "200 per second" before i went back and double checked. i usually check by "per second" so i naturally assumed you meant that. i checked 200 rockets per second. lol
    you would need 1,000 launchers to even launch that many. the resources required goes quite far beyond "insane". ROFL
    3.3 per second is a bit more manageable.

    Reply
  2. Your waisting 5 hydrogen with the partical colliders. Im guessing 140 fractonatiors would probably do the job. just make 3x 40 for thoughput or side load a new line of hydrogen every 40 fractionators. I have 48 myself and it almost consumes a Mk.3 belt by the end of the run. Best part is its 1:1 and doesn't waste any hydrogen at all. Im almost positive 140 fractonators will produce a full 30/s or full Mk.3 belt. maybe more.

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  3. One blue belt 1800 items a minute, crude throw crack will max 1800 carbon and 2700 hydrogen a minute from 1 maxed belt of crude, will need 3 lines for carbon just for graphite/nano tubes. That's having a sulfur world to draw from, I'm working on that setup on a planet on the edge of my sector. 212 a sec crude without tech. I'm exporting crude to the other planets in the system to crack and use lol

    Reply
  4. With fractionators you need to think in terms of throughput, not chance. If you supply hydrogen at 30 items/s, you get 1% of that in deuterium = 0.3 items/s. So 100 fractionators in a row, will convert a full belt of hydrogen into a full belt of deuterium.

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  5. @Maniac Max Whit you Lv 10-11 in +10% in resources you should be getting around 5-6k hydrogen per min form one Gas giant it may be more it was a bit ago as i was at that lv so if you set up couple of Gas giants them you should be covered

    I'm at +800% right now and i'm getting around 26-28k hydrogen from one it swings around a bit but have 5 of them don't have a single refinery mainly to keep CPU for other cargo ruining around

    Reply

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