Shipments have stopped from the inner planet… hmmm…
==About Dyson Sphere Program==
-Game Is Curently Early Access-
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
-Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
-Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
-Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
-Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
-Research new technologies to improve your factories… and discover the secrets of the universe
-Build mechasto fly, sail or jump through outer space and alien planets
-Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
-Design the most efficient automated factory and production line
-Customize your factory and Dyson Sphere to make it unique
-Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.
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yay another one!!
You should proooobably mine that there silicon next to that new titanium mine;)
This game ………. its fun but by god they need to make things a tad easier like atleast make it where items can be delivered to your mech
Greetings, energy deficit reducer.
Notice how the solar panels articulate to receive maximum solar energy. Locating these panels at the equator does not optimize their reception rate, as they can function identically nearer the poles. Though, that is assuming the physical properties of this small planet universe are geometrically correct, and that the panels can achieve near perpendicular angles.
can't you charge your mecha with electricity as well?
you can stack research buildings on top of eachother, they take double resources and produce twice as fast
The planets are randomly generated. My starting world has several oil wells right where i landed but very little copper.
If you do the big power poles you can charge yourself and you can teleport energy much longer than the tesla towers
You can use Foundations to flatten ground to remove lava and rocks
the trucker rainbow is fascinating <3
Really appreciate this playthrough!
when placing solar panels… you should take a look a the angel of the planet… i started a new game and my new planet has a 15 degree angle… which means that my south pole is constantly bathed in sunlight… perfect place to plop down 1500 solar panels… and its just amazing, getting over 250 mw just from solar panels constantly… no fluctuations.
12:24 you could just "landfill" the lava away… ^^
15:01 you ought to wait for your drones… ive once left one on a planet when i went to space… the little bugger pulled power from me while it was trying to get back to me who was now on a different planet… so that was quite a lot of constant power drain on my core.
19:04 you can use all 3 entry ways… try plocking the belt down right infront of the entrance you want it to go into… and then take it the rest of the way inside. work like a charm for me, yes right infront of the entrance.
19:20 time to upgrade to fuel rods and no longer do all the basic fuel stuff, the deuterium ones are really really good.(second line at the end under the components in the fabricator)
28:59 solar sails shoot at the sun only have a limited life, they "burn out after some time… i think they burn out to quickly, so i dont bother with shooting them a the sun. (but it looks cool when you have a few thousands of them around the sun)
My suggestion for your power problem is the EM rail ejectors just mass produce those on a big open lot on your main planet and just start launching them in the sun and you'll get pretty close to unlimited power supply as long as you don't run out of the thingies the rails launch
Another good one my man.
unless you fixed it during your cut, you have a couple gaps in your panels.
Definitely recommend using Wireless Power Tower instead of Tesla tower when going long range, like North Pole. Wireless Power Towers are your electric poles and Tesla Towers are your electric grid stations
You need to get rid of your noodle lines and use more planetary towers as 'hubs' to move stuff around.
Galactic Max Trucking or Max Galactic Trucking. If you put down 3 or 4 power polls in close vicinity to charge the mech you will charge very fast
If you want to place multiple belts into one side of the interstellar building, place part of the belt right in front of the lane you want it to be on
why tf don't you have more subs you're making great content man keep it up