Dyson Sphere Program – The EM-Rail Ejector – #4



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An excellent way to get stuff into space is using a railgun. So that’s what we’re building. Here, they call it an EM-Rail Ejector.

Get the game here: https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/

This video is not intended for children.
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11 thoughts on “Dyson Sphere Program – The EM-Rail Ejector – #4”

  1. so the solar sails on their own actually don't contribute to the dyson sphere at all. the EM-Rail ejectors just launch them into an orbit around the sun where they burn up after some time. that being said, you can use dyson swarms to generate a bunch of power if you keep launching solar sails (in my case I managed ~100MW with 4 launchers on a tidal locked planet). another thing to note is that the ray recivers will give you 12.5MW output at 100% efficency with no upgrades, they also lose efficency whenever their connection to the dyson swarm or sphere gets interrupted. So a solar farm with accumulators might actually be more cost effective if you're looking for power as it has no running cost opposed to the dyson swarm.

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  2. Another great episode. I'm tempted to buy the game and it looks near finished from the gameplay we can see but I'm also wary about buying early access games. For those that already own it, do you feel it's worth the purchase?

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