Saw this on steam and had to give it a go, was not expecting to much but for a 5 person team this is pretty great so far. I have included the boiler plate info from steam below.
https://www.patreon.com/FrancisJohn
Credits song – Retrograde by Spence
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
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Ooooohhh this looks interesting!
When Planetary Annihilation meets factorio
its like sadisfactory meets factorio
The music reminds me of subnautica 😀
If you close your eyes and listen, its like he's playing Factorio again
"I want to get flight as well"..
Doesn't look sthr the tech tree that gives flight for a few basic materials…
The only sponsor Francis John needs is whiskey n chocolate. 😁
Looks like a cross between satisfactory and factorio
and here i wanted to prupose that game to you. guess you were faster.
Very pretty, also scratches that factorio itch just a tad. Would love to see more of this 🙂
your marketing efforts sold a copy to me! thanks for showing it off!
thank you from streaming this was waiting for you to play it before i buy it . will there be a fellow up?
mini series
A magnet seems to take 1.5sec.
this is like satisfactory
Playing other games atm but this one seems fun. Although I need to build a PC to play it lol.. currently only on macOS
getting supreme commander vibes
This game looks pretty cool
kinda like planetary annihilation but satisfactory vibes
1:37 verträumt
My right ear enjoyed this.
as always thanks for the video 🙂
The biggest problem I see with this game at the moment is the utterly terrible writing. It's obvious they either used a bad translator or straight up Google translate to get the English text, then the voice actor just read the chinglish without any effort to fix the grammatical errors…
The game itself is really stable and we'll designed imo after playing it for a few hours I found basically no bugs and the gameplay was super smooth, but every 5 mins you get this guy talking almost nonsense at you that's badly translated lol
It's certainly a lot prettier than factorio. Feels a bit more spacey/high tech too. Look forward to more eps.
Awful interface. Nondescript pictures without text. Probably no rebindable hotkeys.
Stylized barely functional minimap.
Typical low contrast colorscheme, making it impossible to tell apart interactable objects from the ground.
And if that intro really was not skipable that alone is a reason to insta-refund any game.
Thank you for your time.
This looks lovely! Excited for more from this series too!
I tried this out the other day.
I got the assembly line thing figured out for the basic stuff. Ignots, coils, magnets, circuit boards, gears, etc. Kind of in an "H": shape with a few conveyor belts crossing over in some areas. I do noticed when you start using splitters to divide the work load between different production it eventually slows it down quite a bit.
So I'm sure there is a better method on how to set these up even though I set them up correctly and with storage at the end of the line. I never really liked factorio and satisfactory or these games in general because the goals seemed really mundane. This game seems to offer some upgrades on the mech and exploration in space that seems interesting.
The whole building of a Dyson sphere is a new concept to me and seems interesting even though I don't know much about what it is. So the learning part is interesting. I still don't know if I will stick with it. I find Rimworld and ONI more interesting and fun to play.
I hear a german word: "Dummkopf" ( TF2 Medic)! 18:45
An early access version of space factorio, with super nice graphics – for 10€ less than factorio itself (which sadly never seems to go on sale), now that's very intersting.
I need to resist as I only have time for one of these time killers … and ONI takes priority.
*Direct Insertion intensifies
Very well polished for early access. You can un-snap your miners to get them covering more ore deposits as well.
Interesting. I am still on my first rimworld playthrough (only about 100 hours in) and I plan to buy royalty next. I hope that comes up on sale but I doubt it. I also have 101 mods subscribed waiting to play with before that…
I don't have enough hours in the day.