Evaluating EVERY Class in League of Legends



For today’s video I wanted to go through each class in League of Legends and judge them based on how they feel to play and play against!

Here’s the class poll: https://strawpoll.com/6gs9wqqaw

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47 thoughts on “Evaluating EVERY Class in League of Legends”

  1. I dont get why so many people cry about tanks. Get yourself a lord dominiks and an enchanter and you melt the tank in 2-3 seconds.

    Tanks are only strong in the midgame, because of how stupid armor and magic resist works.

    Reply
  2. "Marksmen are good against tanks"
    No they are not. Tanks win over marksmen for the exacst same reason they win ove rmages. Actually, they have better time killing Marksmen because they have to be consistently exposed, while Mages have more range and can very often step back during their cooldowns

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  3. Mages are pretty fun to play. Most are heavily skillshot reliant and immobile so you need at least some skilll and game knowledge to be successful. Fuck slayers. Nothing feels worse than stomping them in lane, being up 60 cs and a full item and still losing because GaMePlAy

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  4. Enchanters have to be F in terms of playing against. There's no way someone in their right mind would enjoy playing against a Lulu, Yuumi, Janna or anything like that. The only enchanter that isn't pure cancer to play against is Nami because she is the only one that requires more than 2 braincells to function properly due to the Bubble being hard to hit. If you get behind an enemy team with an enchanter it's gg you lost unless you have super hard engage with follow up cause they will outscale you almost no matter what. My playgroup doesn't like Slayers that much, but when we play together it's 5 enchanters ban every single game, and for a reason. The difference is that a bad Yone or Yasuo will not murder you, but a bad Yuumi will still crush you cause she only presses 2 buttons per day and still got D4 somehow

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  5. I think mages are the most fair and fun to both play as and play against, since league started removing most of the point and click stuns and gave a lot more visual indicators for champs like Annie at least in the mid lane it feels like every mage vs mage fight is a skill fight, if you lost its either due to a gank or you made a mistake, they are very easy to itemize against as almost every class, there are tons of items just for countering them, benshi's, hextriner one magic resist item renders them almost useless unless they're ahead, they shine at bullying most of the times adcs should be behind their front liner line which mages just cant go through cause they're much to squishy, so usualy its bad positioning that got the adc killed by the mage

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  6. Man, I love your content, but one-shot combo is an oxymoron. Thank the gods the true one-shots partically don't exist anymore, because something killing you with one tick, one shot is so fundamentally against anything competitive

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  7. As a tank player u agree with your tank section other than in league. A lot of tanks don't feel like the cc bots as advertised they have gotten better (amumu changes) but a lot of the time they don't feel unique but a lot of them feel old and like they are being power crept by fighters and skirmishers (obviously not as extreme here) and fighters

    Reply
  8. Personally I think your underestimating how fun tanks are to play, and how fair they are to play against. Their simple, straight forwards, and while they might have a lot of CC, you know if you can play around and dodge it, chances are you can whittle them down.

    Reply
  9. Slaughter the worst to play against. Nerf it to the ground
    Adc the worst class to play in ranked. Boost it up, except the lately new op champ. Zeri akshan samira aplelios i miss some i think.

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  10. I completely agree with putting Grasp of the undying as D tier, after playing a really good game & evaluating how much I got out of the rune after the game in the statistics, it was sub par & definitely D tier

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  11. Getting one shot as an adc by a darius, an annie or a kha zix is as fun as being a tank and having a vayne walk around in circles while killing you, be a fighter that gets killed by a samira standing still in melee range in ur face or a draven that right clicks ur champ and takes their hands off the keyboard.

    And dont get me started on dying to twitch or kaisa without even seeing them

    Reply
  12. I'm a heimer main, so yeah, what i can say, i'd say playing them would be a high C-low A, depending on how much time you put in them. A first time heimer feels like the biggest weight for your team, and the combinations not being there in their head makes the player feel like they are just a pain to play. BUT a 20 hour heimer player, who knows what to do, and how to do it, will feel amazing and amazingly accomplished with themself…..

    Now to be against them…..yeah, that's gotta be a F-C….F if you don't know how to play against them, and C if you do. The fact they are special is their advantage: if you know their weakness, they are pretty easy to exploit. Heimer? no turrets means little damage, GP? take out the barrel he put down beside him, and he can't do an unexpected chain, Fiddle/Kennen or other super ults? macro and wards to block out paths they can explode into the team.

    so yeah…..specialists, if viewed objectively (never do this) by someone with an opinion (also never state it as fact), they are a sliding scale of C-A based on experience playing, and F-C going against depending on experience against them.

    Reply
  13. I find the play against ratings of mages and tanks odd. I personally prefer playing against Mages or Tanks more than playing against Fighters. I think Mages and Tanks are only really scary or feel unfair, because they slow the game down by their controlling abilities, which I don't think is as objectively bad as Slayers 1v9ing and can also be a good thing, because they tend to give games more structure by being more defensive in nature through CC and ranged waveclear.

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  14. Alright guys lets play
    Marks gender non-specific term, mages, tanks. You know the rules
    Marks gender non-specific term loses to mages, mages loses to tanks and tanks loses to marks gender non-specific term.

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  15. just from personal experience i think the ranking in how enjoyable roles are depends on whether the player is new to mobas/lol, i've never played mobas until league and marksmen and kiting champions like lillia are the most comfortable and enjoyable since i either don't have to be in the enemies faces or i can hit and back away just as fast.

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  16. I believe fighters are really the best designed role (even though I hate most of them). Some of them are quite skill expressive and if we skip the laning phase, most of them are on equal or close to equal ground. No matter how I hate them, I really enjoy looking at Riven vs Irelia or Fiora matchups, because they are quite skill expressive.

    If I were to say a word about tanks, I only like tank Karma.
    Also a word about specialists, I'd say they are not THAT bad to play against if you get to know how to play around them. As for the feels while playing, I believe it varies. I would give an A to Azir, Gangplank and Zilean in that regard, maybe Singed. They are the most fun to play as, they can do their job, while not being as one-dimensional as Fiddle or Kayle.

    Reply

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