Five Best Spots To Build Your Settlement in Medieval Dynasty



In this Medieval Dynasty video, i show you the five best spots to start your settlement. In this game, the main object of the game is to build your own village for your new home, and develop it into a profitable and prestigious town. This video shows a variety of different locations that are ideal for building a town, from looks, to available resources, to possible layouts.

Medieval Dynasty is a three-dimensional simulator in the convention of action RPG with elements of survival and strategy created by Polish studio Render Cube. This is the second production of the Lodz team and completely different from its debut project: Monster League go-kart racing game from 2018. This time the Poles created a realistic production set in the Middle Ages, reminiscent of the Czech Kingdom Come: Deliverance. The game is also another part of the Dynasty cycle of Toplitz Productions, although clearly different from its predecessors.

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26 thoughts on “Five Best Spots To Build Your Settlement in Medieval Dynasty”

  1. Best thing to do is to start small in the beginning and then explore for a permanent spot. my favorite spot is where the small stream meet the small island in the middle of the map, plenty of everything. collect rocks in winter (easy to spot). assigned workers to cut trees because trees are not being cut but logs and sticks will appears in resource building, same with mining. best method to make money, collect and sell berries in spring and summer, craft iron tools and arrows in fall and winter. build one resource building close to 1st village and use that as trade depot.

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  2. I built just slightly west of the Unstuck location. I just followed the road until they intersected kinda close to the mountains. Tons of woods, pretty flat area. Didn't really know about farmland yields so I'm not 100% sure but on a 3×3 spot I'll easily get over 50 cabbages. The only slight issue is that water is a bit further away than I'd like. Although the cave is very close though as well as Sambor is often hunting in that area so it's nice not to have to go running all over the place. Plus with Gostovia being so close I can easily go there and steal their rye and wheat in the spring and summer and make a killing as well as have way more food than anyone can eat.

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  3. I have my village on the opposite side of that mountain lake. There is huge flat area for farming, and there is a village near. So selling stuff to that village is easy and fast.

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  4. I chose to place my village down stream from #5. I'm on the main body of water, there's rock deposits, st. John's Wart, Broadleaf Plantain, some decent land for farming, reeds, and in the woods immediately to the East there's Wisent, Deer, Rabbit, Fox and occasionally Boars. You're just a short distance from the northern Iron mine and 4 villages. Tons of leather and sticks make selling torches a rich source of early income and when you're ready you can shift to iron arrows.

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  5. The "unstuck" feature was never designed to be used as a means for fast-traveling. The devs built that into the current version because its still in its alpha build and it's quite easy to get stuck in an area where you can't move out of. Location #2 is idyllic but not practical. Most of your story line centers around the town where you pay your taxes, so that means you have to do a lot of running back and forth, through a known area where packs of wolves operate, if you build your settlement by this lake.

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  6. I did one to the east of #1. More of straight east of the cave, just past the hills in the flat treeless area. Close to the tax town, good building room, and close to everything but water. The water is a slight annoyance having to run over to the stream.

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  7. Nice video about your favorite spots, and well laid out about the pros and cons.
    My wife and kids and a host of villagers who gladly joined in to make their own home are now located just NW of Hornica, nestled in a valley filled with dense woods and plenty of wildlife. This $2.5M Estate is just a walking distance to a hidden cave filled with bears which complement our needs for furs, a more varied diet including salt, and ores for the best tools in the game. We will trade for your fish each Friday though.

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  8. I actually started at #4 and decided to move to #2, but more to the west next to the little stream. These are all great ideas, the other one I have seen is very very south below Hornica right next to the mine (SE corner). The one thing I learned really quick about #2 is wolves and Boar will attack your NPCs and follow them home. As of right now they cannot hurt your people but I planned to put Palisades around my town in prep for the bandits.

    While I agree with @jeff Burnham about the unstuck, I feel they need to either get a fast travel feature or get the horse/ox riding put in very very fast. I have been trapped in my own home and food storage due to a dumb@55 NPC blocking it, so I had to use the unstuck a couple times.

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  9. Your town does not need to be in one central location. You can have a mine and house at an entrance to a mine #5, farm and barn at #3, a fishing village at #2 and so on. All the resource building share inventory so just place those in strategic locations across the map where you can access them. Now once bandits are in the game that could change and it would be wise to have a palisade around your whole town in one central spot.

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  10. I like your video, tho the moment you said "using manure regularly", I had a hard moment catching up,
    Without manure or nowadays fertilizer you can not plow your field. In other words, you always have to do that.
    But other than that nice video.

    Even tho from you last spot down over the bridge on that cross-section at the big river,
    you find a good spot as well, just need to cut down some trees to get started, but a very flat area,
    To get farms, clay deposits nearby for daub, reeds nearby for roofs, a ton of stones, and wildlife for hunters,
    a place for the fishing dock, and easy to get walls around as it is in the forest.
    what most people do with the unstuck location is just placing a storage building down so they go to the mine,
    then unstuck to unload and it will be available in your main storage in town.

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  11. Hahaha…. I took Option #4 without even knowing it. I placed 2 16×16 fields for all my crops and just built the town around the road with the Tavern as the center of town (since there's not a Chapel we're able to build).

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  12. Grammar lesson … ughhh

    Fox – not Foxes . foxes is not a word.
    Fox is Plural and Singular . Same apply's to Sheep and Fish.
    I hear so many youtuber's say Fishes , Sheep's , and Foxes. NONE are words.
    Sheep , Fish , and Fox are Plural and Singular.

    And We and We're , WE are WATCHING not playing. I am watching you , not playing with you.
    So that we and we're need go !

    i am an English major and this shit annoys the living shit outta me !

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  13. I had no idea that farm yields varied depending where you plant. Useful info many thanks.
    I always pick every green berry I can lay hands on and put them in a chest in one of my houses by next spring you have rot to make fertiliser.

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  14. I have over 100+ hours in the game. One important item in picking a base location is it's proximity to other towns. Once you reach tier 3 everything and have your palisade, walls, storage and crafting buildings, and houses built. With max villagers, you'll find you will have nothing to do except run around selling the stuff you craft. I found I needed 4 – 5 towns no too far away because I could easily clean out all the money from multiple vendors in multiple towns in a single day. (Remember 3 day season)

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  15. I alsow make my village next to the mountain lake, just on the other side of yours, coz its much more flat and close to clay and Denica village. Another + is that theres a small creek, and i love sound of it : op

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  16. Best starting place is west of Gostovia, where the road Y's just west of the bridge. There are ample resources and space for farm land. there are trees, rocks, clay, berries, mushrooms, plantains and St John's wart gallore. A hunting shack near the hill will yield you plenty of meat, and an excavation shed will give you more than enough clay and stone to get started. Later it is a good idea to explore an outcrop at the cave at No 5. I build two houses, a barn, a mine and both resource and food storage near the cave and had a family that farmed and a family that mined live there. Works great, especially with shared storage, because I can take from those storages to either of the two nearby villages. The importance of being near other villages is underplayed in this video, I think. Much of your time will be spent traveling to various traders to sell your goods, this means the shorter the trips the better. Being near Gostovia, you have four traders in that village alone, and two in the village just across the river. There are also two in Danica(Denica?), anyway it will save you a ton of running around. Especially early on when inventory space is limited and you are doing a lot of quests.

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  17. At the 4th spot if you walk to northwest town rolnicia there is tons of stones on the slopes you can see much more in winter. I’ve actually built my base south of baranica and branica next to the big river and small creek. I’m planing to add house and storage and mining house next to the cave at the 5 th placd

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  18. Great video again. Do you have a video explaining how to move from one place to another ? I build 5 buildings and now realise that I picked a wrong spot. Just destroy and build again ?

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  19. What people don't seem to realize is you can build in multiple spots as storage is interconnected. So build your town wherever then build a house and a storage building near the lonely mountain. You can even stick a blacksmith, a second inn and food storage up there.

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