[FNF: PROJECT MSG Rebirth] Judgement(DEMO)



Mod Link : https://gamebanana.com/mods/396789

#ProjectMSGRebirth#fridaynightfunkin#fnf#프라이데이나이트펑킨#프나펑

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15 thoughts on “[FNF: PROJECT MSG Rebirth] Judgement(DEMO)”

  1. You did this i was searching with no stop in Google for something like this but please in the final versión of the mod there could be this song more easy withouth double notes and 2 songs more of metal slug

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  2. ZAPZONZAL is the music intended to be louder than the voices? Just curious.
    If yes, then that's a nice way to emphasise the music. Personally, i think the voices should be at least a little bit louder.

    (On a side note: You guys including our favourite minigun duelist Allen O'Neil? I reckon their voice would go fantastic with their theme, and they're the perfect character to have Bullet and Knife notes on.

    It'd be great for reviving that guy's fantastic fights. He's such a great rival.

    Also, the games' gimmick of "players are fragile" could be added like the following to make it just as tense as the real games:
    Player Max Health is low, so it's easier for multiple mistakes in a row to suddenly kill the player. To balance this out there could be a toggleable MSG "3 lives" feature (going to zero health, or taking a Bullet/ Knife or such instakill notes takes a life, temporarily disables player note presses, locks the health bar at 50% (because of respawning invincibility), then BF does the respective MSG shot/ melee death animation, and then flickers and disappears then respawns with brief invincibility just like in the game), could also use the MSG games' lives feature as a nice way to keep it tense and punishing but give players chances to still win.)

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