Friday Night Funkin': Antipathy: Lockjaw but i recharted it!



So i decided to rechart Lockjaw, because I had motivation so I thought, Hey, I think I am going to rechart Lockjaw. The notes sync really well and the chart turned out amazing.
——————————————————————

Credits:
@denumu07 – Recharted Lockjaw

@rr2k07qt_ – Credits Script Help

Everything else goes to the FNF ANTIPATHY team

Sorry if i didn’t credit you, like I said, everything else goes to the FNF ANTIPATHY team

IF YOU HAVE ANY PROBLEMS WITH THE VIDEO. CONTACT ME ON DISCORD. denumu07#3126
——————————————–
PsychEngine Credits:

Shadow Mario
Engine Developer

RiverOaken
Arts and Animations

Yoshubs
Assistant Programmer

bbpanzu
Ex-Programmer for the Engine

PolybiusProxy
.MP4 Video Loader Library (hxCodec)

gedehari
Crash Handler and Base code for Chart Editor’s Waveform

KadeDeveloper
Fixed some cool stuff on Chart Editor and other PRs

Nebula the Zorua
LUA JIT Fork and some Lua reworks

Keoiki
Note Splash animations

iFlicky
Composer of Psync and Tea Time, also made the Dialogue Sounds

Smokey555
Sprite Atlas Support
————————————-
Friday Night Funkin’ is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as “weeks”, each containing three songs. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player’s pattern sometimes varying from the opponent’s or both singers engaging in a duet.

For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player’s high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly and a “free play” mode which allows for free selection of any of the game’s music tracks.
——
If you are someone listed in the Credits, and you want me to take a Asset Down, dm me on Discord ( denumu07#3126 ), and i will do that down as soon as possible.
———————————————
Friday Night Funkin’ is made by ninjamuffin99 (programmer), PhantomArcade (animator), kawaisprite (musician), and evilsk8r (artist)

https://twitter.com/ninja_muffin99
https://twitter.com/phantomarcade3k
https://twitter.com/kawaisprite
https://twitter.com/evilsk8r

Pico is created by Tom Fulp
Skid and Pump are created by SrPelo
BassetFilms did music for lemon monster songs
————————
Thanks for Watching!
Until next time!
—————————

Source

3 thoughts on “Friday Night Funkin': Antipathy: Lockjaw but i recharted it!”

Leave a Comment