FTL: Faster Than Light – The Livestream of Starships and Chill



FTL: Faster Than Light returns for a chilled out livestream special, so let’s head off into space and click on some blue options… FTL: Faster Than Light on Steam …

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42 thoughts on “FTL: Faster Than Light – The Livestream of Starships and Chill”

  1. Every job is essential or how could you afford to buy the grocery's from the store. front line workers like nurses, doctors, ext, I get that, But how would you judge a store clerk to factory worker, seems a little off.

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  2. Was gonna check the comments for when the stream starts properly, but immediately changed my mind when I heard that beautiful, nostalgic FTL theme.
    It's less than a minute, btw, so just enjoy the lovely tunes.

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  3. Day 212 of requesting Zoo Tycoon. Nothing says chill like space. I have my own saying about space travel and space sims: "Space – really boring until it isn't. In that case, God help you."

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  4. I wanted to add my two cents as someone who has studied epilepsy as well as spoken with multiple doctors specializing in it and multiple people who have lived with it for most of their lives.
    Not all people with epilepsy are effected by flashing screens. According to epilepsy's own website only 3% are effected by flashing screens. Jon's statistic about Cyberpunk 2077 effecting 50 million people is an overstatement, of the 50 million worldwide only 30% or so are in developed enough countries to properly treat it and not even all those countries have access to this game. Of that 30% let's say about one in five would want to play cyberpunk. That's down to 6% of people with epilepsy will be exposed to the game. Only 3% of those will actually on average be effected by the flashing screen effects in the game. That totals to about 150,000 people worldwide being effected by this problem. I agree it is a problem, but making a blanket statement like that adds to the misinformation about epilepsy and contributes to people's lack of understanding. CD Project Red are doing what they can, warning people in the meantime while they fix it, and most game companies don't even fix it. At this point I agree this should be standard development especially with such a big AAA Title, I just wanted to give my knowledge to everyone who wants to listen and don't take my word for it, look it up, research it, learn about it.

    Thanks for your time.

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  5. are they never gonna play assassins creed Odyssey again? i understand some bad things happened at ubsoft so i get boycotting them, but they already bought and started odyssey so i dont see a issue with finishing it…plus it was my favorite livestreams..

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  6. Huh… A corvette built around a huge rail gun, armed with a chain Plasma gun in a 360 turret with two symmetrically and vertically attached bounce tubed missile launchers… a glass cannon mixed with cloaking technology and two hacking drones, maybe a pneumatic missile catapult so there’s no heat signature from the missiles launching, then armor the opening of the railgun, and only use the Chain gun when it’s needed in a direct conflict or a surprise attack…

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  7. I know this doesnt matter now, but you always jump too quickly. If you dont have an enemy, its best to wait till everyone is healed and the O2 is at max. Cause many times in your runs the Oxygen was almost gone… Then it caught fire…

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  8. Yo Jon, the gimmick build worked because you accidentally combined flack (what you usually hate) and beams.

    Flack will always pop the shield, but it's inaccurate.

    Beams can't pop shields but have 100% accuracy.

    You came heckka close on this one!

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  9. That ending was a prime example of snatching defeat from the jaws of victory. If he'd just had his eye on the ball, that was super winnable. Watching those poor crew stand around doing nothing as they suffocate was good ol' fashioned Jon perception.

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