Global Ultimates: The Importance of Pressure | League of Legends



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Today’s episode will be featuring a discussion on a group of abilities commonly referred to as Global or Semi Global Ultimates: abilities with either infinite or an extended range, and how they represent the impact and importance of macro pressure in League of Legends

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25 thoughts on “Global Ultimates: The Importance of Pressure | League of Legends”

  1. Going back to this video, the thumbnail's orange color did feel jarring a bit I didnt really feel compelled to click on it (I saw Senna ult and immediately did tho) idk maybe its the topic at hand? Unsure to what truly made me feel not to want to watch this video.

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  2. Sir Mister Doctor Vars. While I respect thee to a high degree, I would like you to revoke the following statement, "All jungle players are autofilled nowadays." I would have you know I main jungle. 😭

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  3. love your videos but for the sake of friendly debate, i have to disagree with the comment "tf outdated kit". What defines outdated kit? They are the kits with limitation due to olden days graphics, coding, lack of creativity and technology restrictions and are mainly linear playstyle or simple stat checking. TF ticks non of the reason mentioned, but sure, he is seemingly "outdated" compared to recent champ releases. But my arguments that are these new ones are really "overdosed, 200 years and braindead shove all into 1 character" kits. I would say TF, Lee, Bard and some of the half way point of the releases order champs hold the most balanced and designed kits except 1 or 2 exceptions ofc. New ones arent the standards but went beyond standards making it weird. I follow all your videos and you agree with me (cough yone cough). So calling TF outdated kit without proper explaination is making me wonder what your points are, im all ears. Do you mean outdated as in literal by dates? or you saying it cant follow the modern league style, cuz he is doing well in right now too… You even made a video saying "perfectly designed champ" and you call it outdated????

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  4. My personal opinions on global ultimates:
    -Cannon Barrage, Super Mega Death Rocket, Wish, Trueshot Barrage, etc.
    I don't really mind them, they're ok
    -Enchanyed Crystal Arrow
    Delete this ability. Don't replace it with anything. Just delete it. Ashe doesn't deserve 4 abilities. Her annoying passive and w is enough.

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  5. Karthus ult might benefit from some built in benefits for teamwork. Like say, reducing it's current value but giving it a damage amp on targets hit by hard cc during the cast, with an additional amp in relation to champion damage the enemy took in the same time frame. Something just under current damage value for one trigger and above current damage for both.
    It would alos lean into his 'Leader of the Chorus' theme given he'd be better at working with his team.

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  6. I feel like ashe r is only global in theory. Yes, you can snipe someone across the map. But its basically impossible to hit from more than two screens away and ashe loses most of her pressure when she doesnt have r up

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  7. I highly disagree with your definition of global ults. "Macro ults", "Far ranged ults" or sth like that would be more appropriate, but considering Ornn's ult a global took it a step too far. Other thank that I really enjoy your content and it's a good video 🙂

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