Grimarillion Gunslinger [Demon Hunter + Outrider] Gear & Skills



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5 Outrider Guns, 3 Turrets, and a Rocket Launcher. For when you need to shoot guns, guns and more guns.

This was originally my Outrider + Riftstalker, but when the new Demon Hunter set came with turrets and no weapon slot, combining the set with Mythical Silverbolt for +3 to all skills is the perfect solution. Both classes each have heals, passive resistances, circuit breakers that activate at low health, and ranged passive bonuses, giving the two great synergy.

While the set itself buffs Hungering Shot, Outrider’s WPS comes only by investing in the Marksman skill, so instead I invest in Multi-shot to have rockets come with my arrows. The Zenith classes were recently redone in Grimarillion to reduce crashes; Arcane Assault I is a 30-second temp summon and you can summon 3 at a time. Arcane Assault II are permanent guns, and you can summon 2 at a time.

Mobile Fortress is the same as before: you gain damage absorption and 21% Attack Speed, but it comes at the cost of -50% Run Speed. It was likely designed to use as a more temporary buff to use when you need to hunker down, but thanks to devotion and component choices, you get near the run speed cap even with the movement speed penalty. Having your attack speed maxed at base (without temporary buffs) is difficult to do with a 2H weapon; thanks to Mobile Fortress and Demon Hunter’s passives, you get up to 190% Attack Speed and easily capped when you have your Outrider’s Critical Strike bonus running.

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