Guilty Gear Strive Review



Guilty Gear Strive is a milestone 2D fighting game with stellar netcode, stunning visuals, an electric soundtrack, and both a roster and fighting system that bursts with creativity.

Reviewed by Mitchell Saltzman on PlayStation 5. Also available on PC and PlayStation 4

#IGN #Gaming

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Categories N4G

38 thoughts on “Guilty Gear Strive Review”

  1. Great review Mr.Saltzman. Just like Spelunky 2, great video editing and gameplay examples throughout, with a focus on what matters to fans of fighting games that need better netcode and Guilty Gear fans. Even though I've personally never stepped into Guilty Gear this makes an attempt worth the learning curve. Plus Anime fighters are always known for complex non-sensical stories (both for canon and non-canon outings). That makes Strive one of the best fighting games out there and is a look at what Arc System Works can accomplish with the DLC characters, new fighting games, and sequels to the multitude of series they've worked out. Can you imagine what a Persona 5 Arena or new Blazblue game would look like with this level of graphical fidelity? I'm looking forward to the future of fighting games. Hope you are as well.

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  2. Can anyone tell me if it’s possible to remove any of the visual noise? the massive numbers and “counter” messages that pop up all the time seem pretty distracting to what is actually happening

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  3. “Look at this similar combo”

    a single command throw

    the difference is that you can make a mistake and recover from that in Xrd, in Strive, you get hit twice, you’re a dead man

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