Halloween Mod [Full Showcase]



DOWNLOAD THE MOD: https://gamebanana.com/mods/409547

Big thanks to Cval, Elikapika, and Ziffy for helping on this mod!

We had the idea to make this Friday Night Funkin’ mod about 3 weeks ago and have basically been working on it nonstop since to be able to get this out on time. It’s nothing too fancy, but I hope you all enjoy it!

Also I tricked bb-panzu into making a song lmao.

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49 thoughts on “Halloween Mod [Full Showcase]”

  1. A Skeleton is a common hostile mob that shoots arrows and drops 0-2 bones, 0-2 arrows, armor (if equipped), and/or a bow (most likely used, however, there is a small chance a bow may be enchanted). They are primary ranged mobs that the player encounters while in the overworld. Skeletons (before 1.13) are currently only one of two mobs that drop bones, the other being a Wither skeleton. Bones can be used to tame dogs and can be crafted into bonemeal, which is used to speed up the growth process of saplings and crops.

    Like zombies, skeletons spawn in the darkness and have a chance of spawning with armor. They also burn in sunlight and take fire damage unless in the shade, water, or wearing a helmet. Skeletons seek shade when exposed to the Sun so that they don't burn in the daylight. When a skeleton's arrow hits another hostile mob (except creepers and with the aid of a player to distract the skeleton), the other mob may attack the skeleton, and, if provoked, neither mob will attack a player until one of them dies. Skeletons themselves will also turn on any other hostile mobs that hit them, including other skeletons. Unlike most other mobs, skeletons are able to spawn naturally in both the Overworld and in the Nether, where they can spawn in Nether Fortresses in place of wither skeletons 20% of the time.

    Skeletons can be one of the most difficult hostile mobs to combat. Because of their climatic abilities in accuracy and fire-rate, skeletons are difficult to combat from a short range, with their maximum range being from 16 blocks away. Skeletons are best taken out with a bow, a shield and, if available, a strong smite sword. Because skeletons drop arrows, it is suggested to use the bow in this situation. Additionally, skeletons can't shoot through vines, but a player can. Another way of attacking it is to quickly sprint at it and go inside it (skeletons are non-solid) constantly and hit it with a sword. When one is inside it, the skeleton can't hurt one with its arrows.

    With the usage of a shield, skeletons can be killed easily. When they are drawing their bow, quickly attack it, preferably with an axe, as it deals more damage per hit than a sword. It is best not to use a sword with knockback enchantment, as the skeleton will have more chances to shoot.

    Skeletons are notorious for having enchanted bows and armor, exaggerating the need for ranged combat even more. Skeletons are usually best left alone if a player is not prepared, as they burn in sunlight and are aware of their surroundings when they are on fire.

    If caught in the water when fighting a skeleton, it is best to retreat or use a bow instead of attempting to swim to it, as the constant barrage of arrows is more difficult to avoid while swimming and can easily knock a player back. An exception to this is when a player has boots with depth strider on, as this will allow the player to get close enough to the skeleton to strike with a sword. This works best if the player dives underwater. They will be mostly insulated from the skeleton's arrows by the water, allowing them to hit the skeleton from underwater.

    Getting the skeleton into some water will definitely help, as arrows can't travel farther than 3 blocks underwater without sinking to the bottom. You can also hide behind a tree. The skeleton will walk around the tree, only to go in melee range, where you can pummel it with hits.

    Skeletons will drop bones and arrows upon death, and rarely a bow or even an enchanted one. Note that any bow the skeleton drops will be heavily damaged. If killed by a charged creeper's explosion, it will drop its head.

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  2. Fuuuck man… Fnfs been out for 2 years huh? This brings me back to the real early days of fnf. When there was no drama, when the mods were simple, when whitty, tricky, and zardy where fresh. Rosebud, and everyone else that contributed in this community: I thank you for everything that you've given to funkin.

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  3. A great Halloween mod for spooky month!
    My opinions on each track:

    Skid and Pump are playable in the first two tracks 😀
    Concept Monster is finally real!!
    Those Lila sprites and vocals work pretty well
    Chudman Darnell, Knife-wielding Nene, and SuperPico, are now having one boppin rap battle to show off!
    .exe moment
    "bbpanzu jumpscare" (he even sounds so nice in this)

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  4. This is literally the spooky month mod ever. I adore it when the holidays come around and the community cooks up exciting things like this! This was a serious treat! 🎃

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