Hitman 3 not only sees developer IO Interactive add and improve its excellent Glacier Engine, but it also sees the series debut on next-gen consoles… and not only that, the entirety of the Hitman trilogy is brought to the new consoles, with superior features and performance compared to backwards compatibility versions of the existing games. Here’s John Linneman with the full breakdown of this exciting new game.
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No Hitman 3 PC VR – no purchase
PROOF ray tracing is DOA
Just replayed the first mission of Hitman 2.Looks so stunning in 4k@60fps
But RTX is takes alot out of your games, so some games don't really need it.
Does anyone know if I can buy a physical version of Hitman 2 to play claim the access pass in Hitman 3, if I then own Hitman 2 digitally in Hitman 3 and no longer have the need for the physical disc?
Meanwhile the PS5 lot are nowhere to be seen 😂
It's not a reboot all that happened in other games is still canon even absolution
I did notice I prefer how they did the reflections in 2 over 3 specifically for the floor in the main lobby for the Bank level, I don't think it looks as nice in 3, other than that great game and much better than 2.
This channel lost all credibility when they sold themselves to nvidia.
Nothing they ever say again can be trusted.
is there a run button now? i mean pressing it only one time this is what makes me stop playing it most of the time on console
This game proves that even without RT, you can make reflections beautiful and accurate in 90% of the time, even at the fraction of a performance cost compared to RT.
lol…. RT, wasting money & Performance…..
XSX is top dog then.
Remember guys: on Series X this game runs at 4k. 😍 I lovr Series X
Its insane… On PC this game not only looks better than Hitman 2 but it runs WAY better too. I'm stunned quite honestly. With hitman 2 I had to lower a couple settings from max and run it at 3200×1800 to get 60fps on a 2080ti ftw3 ultra.
Now I have the game maxed out running at 4k but with 25% super sampling (done via game settings) and I still get 60fps. Omg it looks so good and their reflections look better than ray traced ones without the performance penalty. I love it.
am i the only one that think ray tracing is kind of pointless? Like the reflections on this are perfect already! they look so damn good
Why would IO interaction introduce raytracing to fix a few minor reflection imperfections at the risk of breaking the games performance, that would make zero sense! The one thing that annoys me about DF is the laser focus on presentation even when a game looks and plays fine to 95% of gamers, sheesh!
Rtx ON
Agent 47's head : My time to Shine!
Now that 120 fps titles might start to become more common on console, I wonder if DF will still continue calling 60 fps caps "uncapped" or "unlocked"
the trees are using speed tree they have they same coordinates but due to the updated version of speed tree they gave a different result
more frame drops on series x, both consoles are equal in this last gen title
No Ray Tracing btw. Game looks pretty impressive without but honestly i thought it would have RT. It will get an RT Update at some Point later 2021.
How long until the Genshin Impact analysis?
Amazing graphics on Series S even.
Great work Jon, as always.
Why the PS4 Pro version is better than Xbox One X? O.o
That keyboard is fly. Got one myself. Exceeded my expectations. I always use it wired because suspicion. But it is expensive.
Why get a series s when you can get a ps4 pro, lol
I love my series x!
I hope we will see more games that are only next gen soon. I heard that the next God of War will also be cross gen. I guess it makes sense when there are 5 million PS5s but 120 million PS4s. But they won't be able to take advantage of true openworld data streaming and the Zen 2 cores as long as they have to adjust for Jaguar cores. 🙁
Too bad there will only be like 3 levels and you have to replay them 16 times with minor variations
So Hitman 2 and Hitman 3 are the same game?
Couple questions. So is he saying series x plays the old maps at native 4K also?
Also when he says about the patch for ray tracing does that drop it to 30 FPS or a dif mode I assume?
"… allowing for a perfect reflection, but there are still imperfections …" Not even GPT-3 contradicts itself so readily.
The Xbox One X don't have a 1080p/60FPS mode?! But the PS4 Pro do?!! WTF?!
idk digital foundry how is this right
xbox one x doesn't have hdr like ps4 pro or a 60fps mode, then the pro has higher shadows than series s, heck u all even missed that even og ps4 has an unlocked framerate mode, then ps5 they left at 1800p, i think this should be called out instead saying it's the way/cross gen done completely right
PC?
Way too many ads, man 🙁
12:26 Poor PS5, only runs the game at zero frames per second.
Everything looks really plastic, it's odd. And at 7:40 those trees just suddenly pop in, it's so jarring. I can't believe John was talking about the new trees but completely failed to notice or remark about them just teleporting into view.
Nice delivery as always, JL is definitely my favourite DF'er
the render-to-texture details are also applied to small details like 47's skydiving helmet at the beginning, and I believe other objects he wears too
That looks to be the city of Chongqing China. Judging by the skyscrapers shown.
yay new df video woot woot!!!
Are we just ignoring the blatant SSR artifacts?
I've lost all trust in Digital Foundry after this video. You so downplayed all the issues with this game. This is the most disasterours launch I've ever come across. My dad says the same thing and he's been around for every generation of console. The issues are many and huge rendering the game unplayable.
This trilogy is absolutely amazing.
Laaaaaame.