Hydro is my interpretation of the first ever Halo Infinite multiplayer map shown in screenshots on Halo waypoint, last December. Enjoy this breakdown!
Thoughts? Leave comments below!
Download the map here: https://bit.ly/3bfJJ6b
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I use the same techniques in my builds.
I would love to make maps but im to stupid to knw how to make them, i could in halo 3, but after reach, everything was too much for my last few brain cells
Nice!
Pov: This guy secretly works at 343
Lez
Goo
Your back. I thought you would just go dark on us
😀
Oh also I made a video where I glitched outside your map I’m not sure if you watched it but I put it on private recently
What where your thoughts on this video? It's a general overview. Anything you'd like to see me dive into in further in future map breakdowns?
I have so much ideas for cool maps and even memorised layout of them in my mind but my brain is too smoth and the new controls are to complicated and assets I could use are too overwhelming for me 😂
Using those Hazard suits to place backpacks on the wall is 200 IQ forging right there.
Did you add that grapple hook yet?
This is amazing bro keep up the great content and keep doing forge bro you have talent
Aesthetic-wise, my favorite part is the balcony, mostly because you just went the extra miles to include outside scenery and add more life to the map. I love it.
Hey I have something that you might find interesting. So there's a guy that worked on Infinite's level design and he made this https://youtu.be/SoaGFEyUXP0 And I thought that maybe you could make a map inspired by this. What do you think?
You can add color to decals. You use the invisible light and shine it on those white decals. I can show you how if you like?
I already ripped the map apart and looked 🥸
I have always wanted to do forge maps for quite a while but I always got so intimidated by how complex looking halo 5’s forge is, but it would be very cool to get insight on forge map making, like tutorials
actually good content on youtube