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From the PS5 to the Xbox Series X and PC the world’s best video games and now even Hollywood blockbusters are all using motion capture to create believable performances across the ever-growing world of digital entertainment.
We have all seen the funny suits and the memes but have you ever stopped to think about how motion capture actually works?
In today’s video, we are doing a very brief and basic breakdown of how motion capture techniques are used to make some of your favorite scenes from games and movies alike.
We have reduced this down quite a bit so feel free to share any extra insight or resources in the comments below.
Thanks for watching!
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SOURCES
[YouTube] CodeMiko
https://www.youtube.com/channel/UCO9kIeDrtsX0j83HbVljzSQ
[YouTube] RE Village BTS
https://www.youtube.com/watch?v=1uav6Dl9Y-g
[YouTube] How to fight like Kratos
https://www.youtube.com/watch?v=rKuc73DSscs
[YouTube] Last of Us Part II Behind the Scenes
https://www.youtube.com/watch?v=LH18nGoIUKo
[YouTube] God of War [2018] Documentary
https://www.youtube.com/watch?v=lJZWKBDXXFY
[YouTube] Avengers End Game BTS
https://www.youtube.com/watch?v=BdHCp62jC84
[YouTube] Professor Hulk BTS
https://www.youtube.com/watch?v=E1XYKw8lo3E
[YouTube] Death Stranding BTS
https://www.youtube.com/watch?v=-tYEhXxVEwo
[YouTube] Mortal Kombat 2011 BTS
https://www.youtube.com/watch?v=4gGzddUro1s
[YouTube] Intro to Motion Builder
https://www.youtube.com/watch?v=9e7wBdAbFak
[YouTube] Real-time motion capture in Unreal
https://www.youtube.com/watch?v=jRyq5uPC5UY
[YouTube] – iPhone Facial Tracking Tutorial
https://www.youtube.com/watch?v=6KCUHAwXFiA
Source
First!1!!!111!1!
Imagine if all next gen games had motion capture. All of them
I like the concept that inside gaming now has videos about the inner workings of games. Looking forward to more!
I remember they were talking about this in one of those RWBY behind the scenes, in which you can’t just slap a character model onto the mocap data, the animators have to make sure it still looks right. They said the hug scene in Volume 5 was pretty complicated cuz of the motion-tracker balls being blocked
I never thought about this and I’m not an actor, but it looks like a lot of fun to may play game scenes for motion capturing.
Would love to see some of this with resident evil village
i'm pretty sure everyone knows how motion capture works
wow someone isn't so shaggy lately.
Weird. Was just thinking about bts videos for hellblade
No detroit become human footage? That was a beautiful piece of work
This thumbnail is why I didnt like the character, the whole game her lip is pulled up at the wrong time.
It's like they can use realistic expressions but cant time them or match them contextually
These days developers make aim assist shiteo games
As an animator for AAA games, I was ready to come down here and go nuts with corrections, but you nailed it! 🙂
Great job explaining a relatively complex system in 5 min!
Disappointing lack of footage of Melina Jurgens and ninja theory, who are on the cutting edge of video game Mocap
Move like this pls.
Very interested in how games are made.
I really loved that scene with behind the scenes on the new resident evil where the little puppet is act by a women and she is so cute and makes the movements of the puppet so good
I miss having up to date new gaming news
Good content, keep it coming friends
Loving these vids of how things work in video games. Awesome work folks. Looking forward to more of these
Pretty informative
Thank you for such great information.
I think the first time I saw mocap acting was in some clips in Devil May Cry 3 Special Edition back in the PS2 days
Finally, something about about inside gaming and not a bunch of frat boys with air horns attempting to crack jokes while telling “news”
I saw that CodeNiko chick and I had no idea that she was in a mocap suit! I criticised her for it too. It looked awful. Be a human, not an AI
Diehardman last scene in Death Stranding was probably the most intense motion capture I've seen in gaming to date.
Nice! Motion Capture technology improving… 💯%
Love these type of videos, very informative! I think my favorite mocap performance will always be Gollum. Andy Serkis and the whole mocap team did a fantastic job.
depending how the quality of the recording and how much after work you want to do.
just getting some Xbox 360 Motion capture (kinect) cameras putting them on a some chairs or step ladders or anything appropriated in a room and you got yourself a full motion capture studio.
or just a heck of regular web cameras as long as it got a okey resulution I think you could get away whit like 640 or 800pix as long as the space to act on was not larger then 2x2x2 meter or so.
sure there was a lot of work afterwards but if your on a shoe string budget that will work (note we could get the cameras for like 1-2USD each by scrounging second hand store and the bargin bins everywhere plus what ever junk you had back home (from a group of 10 odds are that you almost had enough cameras just from bringing your own).
sure you probably spent like a hour each day just getting that darn thing to recalibrate whit the measuring stick every time you wanted to use it.
Maaan if only these videos were out daily, that'd be amazing ❤️
there is also motion capture for VR that should be mentioned as well as how affordable it could be nowadays to record motion capture live with VR equipment and body trackers and even simulate the environment around the actor wirelessly
This channel always captures my attention… I’m sorry I had to.
#InsideGaming What? Was the very first Game to ever use MoCap in it?