Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
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Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Get Surfshark VPN at https://surfshark.deals/firespark81 and enter promo code firespark81 for 84% discount and 4 extra months for free! All testing for this video …
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NOW I CAN ANNIHILATE MY ENEMIES
what in the norse!!!!! Is this a feature… RNG doing its thing… OR A BUG@!!!!
This game is full of bugs, but still fun nonetheless. Anyone agree? Great video! ❤️❤️❤️❤️
Thank you so much. I have been looking for a video explaining crafting and you came through with examples and proof. There are so many conflicting videos out there.
Fantastic 😍💋 💝💖♥️❤️
My man. Thanks for the preem info.
Subbed for Conan Exiles, stayed for the quality content. Thank you for taking the time to correct the staggering amount of copied and spammed misinformation on the platform.
Thanks for making these videos despite getting so frustrated lol!
Good grief, that IS a mess.
I got a pistol that does 80k 100% crit hit body and 250 k plus headshots.
I cannot click multiple times on an item to craft. Or, I can rather, but it doesn't change anything.
Xbox One.
The game is a hot mess.
best tutorial
Good job mate 🙂
How do you have an iconic craft recipe that doesn't require the weapon as component?
As always… Perfect.
Firespark using up those crafting materials so he doesn't corrupt the game 😂
I will get this game… When it's playable
Jesus last time I checked in you had a couple thousand subs doing Conan videos lmao
Hey, I didn't even realize I could keep clicking to get better stats before crafting! Thank you.
so to resume: am for the one that has more bonuses "good ones" and more mg, do not focus on ps. ok got it.
Whats better a weapon with lower dps but higher headshot multiplier vs. a weapon with higher dps but worse headshot multiplier?
Bugged game
The crafting grind is necessary as one easy to try and extend gameplay to require farming more materials. It also adds an element of risk to crafting by "wasting" materials on a garbage roll. The save function doesn't support that thought process. The duplication glitch wrecks the intended economy, and while that probably will correct that, I think it's a waste of their time. This is a single player experience, if we'r want to "ruin" the intended experience, that should be for us to decide. They made the game, they'll hopefully fix the gameplay and quality of life bugs first (I hope) then they can stop and work on dlc.
Has anyone figured why those blue arrows in the upgrade menu make it look as though theres a way to create your own crafting specs out of some of the items
I think this game is going to get a dying light esque coop mp dlc added. It already semi feels like a dying light without a dedicated parkour system, like the camera and the models amd the freedom you have to move around the map even without the parkour you can still clamber around like a monkey really well
But none of this matters once you can one shot lol, hit the head get the right perks and until this becomes multiplayer and we figure out how thas gonna be none of it matters. I hit between 300k to 500k a shot doesn't matter because most enemies die to 10k damage lol.
My question is does the epic have to have the stats you want on it before you craft it Legendary or does it reroll everything on the legendary craft?
is there any spot where i can get maxdoc mk4? Seems like you got some knowledge in game
This is why when making my comrades hammers and others like it, i craft 10, upgrade them all to legendary, then compare. best one gets to be my gun
turn back nothing is waiting for you here yet,
text in print screen
It's not a bug, the game is adding a rough calculation to the possibility of the criticals/burn etc to the dps value of the gun. Because if there was a very high chance of a critical happening like a 75%, that gun is going to be doing higher dps then a gun that only has a 25% critical chance. I don't think you actually understand how dps calculations an algorithms work with chance based stats
You said you don't like other videos misleading people, an you are telling people this is bugged, when it's not a bug.
In the skills tree there's a skill that has a 30% chance of gaining an extra crafting attribute that's why it only works some of the time there's also another skill that reduces the cost of the item you're making by 30% or something like that
There's also a skill that you might craft it for free I think it's 15% chance so there's different skills that affect your crafting ability