How to Make Video Games Funny…With Justin Roiland



Justin Roiland is a busy guy. Between writing and starring in animated comedy shows Rick and Morty and Solar Opposites, he also runs his own video game studio, Squanch Games, which has allowed him to inject his trademark sense of humor into an interactive medium. Making games funny hasn’t typically been easy, so we spoke to Justin about his approach, where the challenges lie, and the differences between making funny TV and making funny video games.

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20 thoughts on “How to Make Video Games Funny…With Justin Roiland”

  1. He was on Kinda Funny and said they really messed up the marketing for this game, made it sound it was for VR only so it did not get the mainstream general audience even look at it.
    So clarification he wanted to make was that it's available as a non-vr game too on PlayStation 4, Nintendo Switch, Xbox One and PC

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  2. I just finished it a few days ago and i still can’t stop thinking about it, it felt like being part of an episode of rick and morty and/or solar opposites. A very cleverly designed videogame and a funny creative storyline that has a little bit for everyone (ok but srsly though, one of my favorites)

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  3. This was probably the funniest game I've played. Definitely underrated, or just under bought. The sheer amount of dialogue in the game is staggering and it's all pretty funny if you're into this type of humour.

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  4. Whoever wrote and edited this either doesn't like or doesn't care about Justin/Rick and Morty/Trover, or had no idea what they were doing, and managed to make it look bad.

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