How to Play with Primarchs in Warhammer 40k



Wanna play some Warhammer 40k with a loyalist Primarch besides Rouboute Guilliman?!?

This video explains is how you can play with a “Primarch” in Warhammer 40k 9th Edition using the customizable rules from the Space Marine Codex!

What do you think about the model we featured in this video?

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12 thoughts on “How to Play with Primarchs in Warhammer 40k”

  1. It is a nice Idea for a way to proxy.Personally I like to use the stat line for 30k and did a couple of profiles now for fun, based on 30k stats and 40k Guilliman. Changed some things, to better fit what I feel bit of the lore

    Leman Russ
    Mv 9"

    WS2+

    BS2+

    S6

    T6

    W9

    A8

    Ld10

    Sv2+

    Armour Elavagar 3++, -1 t hit in melee and last to hit to all enemy untis within engagement range

    Axe of Helwinter S+4 AP-3 4D

    Sword of Balenight S +1 AP-4 3D, 6s to wound cause D3 mortal wounds

    Scornspitter 12" Assault 3 S4 Ap-2, in engagement range tpe becomes PIstol 3

    Angels of Death

    VIth Primarch Space Wolf Core and Character reroll hits, wound rolls of 1 in shooting and wound rolls in melee

    Howl Reroll charges and advances for one turn, allows 6" to advance and cahrge. once per Battle

    Breaker of Shield, Bringer of Ruin Model can advance and charge. When in the effects of Shock Assault it makes 3 attacks instead of 1.

    Sire of the Wolfkin, Model has to be Warlord

    400pts

    Lion El'Jonson
    Mv8"

    WS2+

    BS2+

    S7

    T6

    W9
    A7

    Ld10

    Sv2+

    Lion Sword S +1 AP-5 3D, always wounds non-Vehicle on a 2+

    Wolf Blade S+3 AP-4 3D, roll 3D6 discard the lowest in moreale

    Leonine Panoply 3++, may reroll 1 failed save per phase

    Fusil Actinaeus Assault 4 18" AP-4 3D, -1 to hit upon succesful hit

    Angels of Death

    Ist Primarch Dark Angels Core and Characters rerolls hits and wounds rolls of 1. DA successors Core and Character rerolls hit and wounds rolls of 1

    Absolute Focus: model is not affected by to hit or to wound modifiers

    Brilliant Tactician: Can choose which Doctrine is active for Dark Angel Core or Character units 6"

    Lord of Knights: model has to be warlord

    400 pts

    Edit: basically same keywords as Guilliman, just chamge thr Chapter

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  2. I hate the new rules where they did away with Initiative and WS and BS. The sliding scales for Strength Vs Toughness and Attacking Weapon Skill Vs Defender's Weapon Skill.

    Having Guardsmen being able to attack first when assaulting against Space Marines is absurd. The previous rules meant whoever had the highest Initiative going first, but now it's just whoever assaults first gets to attack first.

    And the WOUNDS! Where they used to be reduced one at a time, you can now kill someone with 9 Wounds in the first round.

    What they've done is they've simplified — dumbed down — the new rules, but in actuality they've made it shit.

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