HP vs HEALING BONUS! What's Better? (Genshin Impact)



Today in Genshin Impact weโ€™re discussing the difference between HP% and Healing Bonus for Healers like Barbara, Qiqi, Bennett, and so on.

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44 thoughts on “HP vs HEALING BONUS! What's Better? (Genshin Impact)”

  1. As opposed to referring to "elemental DMG" as its own multiplier, it'd be more accurate to refer to it as "DMG multiplier", as things like the Festering Desire's elemental skill damage mod gets added to that as well (for elemental skills, only, obviously), as would Noblesse Oblige's Elemental Burst.

    And as far as the topic goes, yeah, healing bonus will tend to be better, because you will generally have a higher attack % already, the heals we have usually have a base amount to which a percentage of a stat is added (so healing bonus applies to it all, but stat bonus does not), and the percentage of the stat multiplier isn't so large as to overcome those things.

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  2. But Bennet ult (DMG boost) only base on his Base attack only which is from himself and weapon only, not from artifact. If you only used bennet as a support, just give him a good weapon and make him have ton of HP, because the Attack% on artifact wont boost his ult DMG boost.

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  3. Mtashed showed that even with a budget built benneths heals out healed the damage from dvalins dragon breath. So for the people who dont have qiqi or jean, this albedo banner was a godsend. Barbara is fully focused on healin, but the wet stutus is a huge headache. So, in benneths case, energy recharge, Hp% and healing bonus together would be very difficult to kill unless its a oneshot.

    Edit: also benneth give a atk boost. Which is cool.

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  4. I uuh, Jean? ๐Ÿค”๐Ÿ˜ณ
    Kinda recently got one, haven't finished building her yet and I'm not sure how to stat her, I want her to be able to both do dmg and heal ofc.. Atk, anemo dmg, healing bonus?atk? And how does it work with her expensive ult?
    Anyone got the simple for me here? ๐Ÿ˜ฉ๐Ÿ˜‚

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  5. Brief yet thorough Jean guide to those asking in the comments:

    ATK sands, Anemo Dmg % goblet, Crit rate or crit dmg circlet (whichever gets you closer to the 1:2 crit rate/dmg ratio). You don't actually need to build her with a healing damage or ATK circlet–with the right team comp you'll be spamming her burst so much, and you'll have so much ATK already that it won't even matter. Late game, that massive burst support DPS is much more valuable than a little extra healing when your problem is no longer survivability. Run Festering Desire (high base ATK, high energy recharge, extra E damage) or Skyward Blade (best in slot for it's super high ATK and even higher energy recharge), and aim for 175%+ energy recharge with your substats (45% from festering, 30% from artifact substats). If you can't run Festering Desire or Skyward Blade, run a sword with ATK% substat and run an energy recharge sands instead. She's a unit you want to invest into for 20k crits on her E and 20k ults (level her talents to 6, get her to lvl 80, run +16 or higher level artifacts if you want to maximize your burst damage potential from her E and Q). She's a unit who scales incredibly well in late game with investment unlike Qiqi. There are two main ways to solve Jean's expensive burst. The first is pairing her with Venti (or Sucrose) for the extra energy that same element energy particles provide (and double anemo is just insane in general. There's a reason Jean/Venti comps are the China server's poster child). The second is fitting her into a quickswap team. Quickswap burst teams are really potent, and Jean fits extremely well into them. The idea in these kinds of teams is to switch to a character, use their skill and burst, switch to another instantly, rinse repeat. Your main DPS ends up with h very little field time, so you want a main DPS who can do their ult instantly as well (Diluc, Childe, Mona, Chongyun, Ningguang instead of a greedy DPS like Klee or Razor who demand a lot of field time). This essentially solves Jean's energy problem with constant E spam from every character. Do keep in mind this typically requires your burst supports to run energy recharge weapons and sands. Hope this helped. Lmk if you have any questions or concerns.

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  6. Idk if this is something you could/would do but honestly Iโ€™m still fairly new to learning about artifacts and stats and a mini series about them would be great. Iโ€™ve been building my Qiqi with atk% and I still feel like her healing when Iโ€™m dealing atacks is very low. Of course this could be either artifacts, level of artifacts etc. Also, not related to the main topic but still curious. Is elemental mastery important? I wonder for my Xinyan, currently trynna better her stats

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  7. I have Jean with 2 piece Gladiator and 2 piece Bloodstained paired with a healing bonus circlet. Her ULT pretty much fills any HP bar to the top and she's a good support DPS.

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  8. You forgot to mention diona. For HP would be better than healing bonus, since her shield scales off HP, giving her healing bonus wouldnt increase her shield strengh. I believe rolling energy recharge/HP/HP would be ideal, with sacrificial bow too. I dont really know about the set bonus tho, maybe maidens beloved 4 piece Will Help with the missing third HP artifact, and would balance things out

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  9. honestly flower artifacts with energy recharge weapon alone is enough as long as you have a good dodging skill. I build Bennett with crimson witch so he can also deal a good amount of damage

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