HUGE BULLET BUILD NERF & PLAYER COMPENSATION LOOT BOX (Outriders Patch Notes)



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Are The Bullet Builds Gone Forever? Lets Talk About It Down Below.

Patch Notes — https://t.co/6TEum1xExE

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46 thoughts on “HUGE BULLET BUILD NERF & PLAYER COMPENSATION LOOT BOX (Outriders Patch Notes)”

  1. Dude, they lowered the times and nerfed weapons, good god, most of us don't have these god perfect rolls or time to put in 140 hrs in a week to get these times. Instead of needing it for the 1%. God nevermind, just take the fun out of the fucking game.

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  2. A brave move on a new game with a new player base that is already frustrated with the launch. Factor in that it’s a PvE game and you are only going to annoy people. Buffs to weaker classes would have been the way to go. Aren’t we meant to feel powerful? I love the game, but I’m frustrated by this move.

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  3. Trickster got boned there isn’t a way to keep your twisted rounds unlike techno and idk abt pyro but the damage decrease too with the tree is just too much didnt have enough damage with trickster’s anyway unless you had a full build.

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  4. I just solo so if it becomes harder I’ll cheat. I’m not a streamer so watermarks don’t concern me. It sucks I may gave to do that but that may be what they pushed me into doing.

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  5. If they wanted more diverse builds then the skill tree shouldn’t all be linked you should be able to pick whatever individual skills you want. Then their will be diversity. Having such a limited number of skills that all have to be linked is what is causing half the problems as you can only really commit to one branch

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  6. ye they forgot to buff deva and i quit the deva after hitting expedition 11 couldnt get past it…… then switch to techno and beat 12with under lvled gear…………

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  7. I've noticed when I join other peoples games or they join my game I almost exclusively end up playing with people living over in Europe for some reason and I live in the USA and this seems to be the cause of a lot of my latency/matchmaking issues cause when I play with my friends who live the USA there is no latency/matchmaking issues

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  8. And I wondered why it somehow felt harder in fight all the sudden. I am just happy I didnt pay any money for this game…sad feeling when you level up a character, take some days to farm and buy some legos, then play your first expeditions and then they just nerf everything instead off buffing other classes up a bit😪

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  9. Outnerfers no fun allowed no casual solo players with real life’s allowed to get good loot or run end game content make players feel constantly weak promised is something different from nerf looters like division destiny now didn’t fix the god snipers grenades they just the same bullshit lying devs grab the money n run thankgod for gamepass

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  10. Just a question..did they make some changes to devaststor as well. I can’t spam the earthquake anymore..between usage there is a small window and it seems it takes more time to cast earthquake…

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  11. skipped through the video but it seems all I saw were nerfs and making expedition times even harder, so essentially less fun for players in all aspects.
    The only decent news is the compensation I guess.

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  12. Soooo
    Ive a devastator thats just gernally shit
    And a technomancer which got a huge hit for bullets and minigun build

    I guess ill just stop playing

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  13. Yeah….where’s the dev love?
    In my opinion, I think the “reflect bullets” skill needs to be changed to “reflect damage”. Reflect bullets is completely fucking useless in half the content I’ve played so far. I can’t see any other skill, and correct me if I’m wrong, that is useless like that and I think if they made that change and gave the goddamn tank class a “taunt” ability(preferably when you activate reflect damage), I think that would drastically change the devastator. Not sure if that would be all that’s needed tho…

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  14. To compensate for the ammo amp strength, I was hoping for a buff to enemies against firepower, and a super buff to AP abilities/scaling to compensate for the enemy buff while catching up to bullet strength.

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  15. Why do the tanks always suffer at the beginning of these types of games until 6 months later when the devs are like oh people like playing those characters we should take a look at why they keep getting kicked from groups on a regular basis. I think if the groups were groups of 4 we wouldn't see this problem but groups of 3 definitely an issue, show the devastator some love 🙂 Maybe with the bullet builds nerfed groups will want devastator for the bleed and group buffs, heres hoping any ways

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  16. Before nerf Devastator was kicked from time to time and now he got insta kick because nerf other classes and less time to finish expedition – good job

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  17. The problem with nerfing especially in this game is that they are forcing people to clear maps as quickly as possible which means that people are going to completely abandon support in favor of pure DPS to get the highest gold clears they can. They want to talk about 'increasing build diversity' where by the very dint of their own mechanics they hobble it. IF they would take out the retarded medal gimmick from Expeditions that alone would vastly increase build diversity.
    Think about it this way: For any of you D3 players out there, the Expeditions could be seen as comparable to Greater Rifts. Have a "You get rewards if you clear it under x minutes. If you don't, you get none". Hell, even failing the Greater Rift time trial still nets you gear. But, you take out the medal gimmick and people are more willing to run with support toons. I thoroughly enjoyed playing as a tank Devastator. Running in and just gathering it all up so that my buddies could AoE it all down was just an absolute joy…but that's just not viable in the late game because it would take too long. Even though it's a safer way for all 3 of us to play, the majority of the damage was coming from them…so I wasn't "pulling my weight".

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