HUGE Genshin Impact Problem Patch 1.4 + Patch 1.5 Moving Forward! | Genshin Impact News



#GenshinImpact #Leaks #Patch1.5
Genshin Impact has some BIG issues. From Genshin Impact Patch 1.5 leaks / bans / endgame. Is Patch 1.4 Windblume keeping players interested in Genshin Impact and what could be the end of Genshin Impact?

Genshin Build Guides: https://youtube.com/playlist?list=PLTfbIrKHJaa205pPwzs4ij3FHVyiy-3bv
God Build Noelle: https://youtu.be/RiJabonJfWI
Abyss Slayer Noelle: https://youtu.be/9rQU8gEPMys
Best Noelle Weapon?: https://youtu.be/8OJCNbWISpk
Rosaria Leaks: https://youtu.be/oJRAGvXfiGI
Hu Tao Leaks: https://youtu.be/jzIkHuObBJE
Xiao Guide: https://youtu.be/J-nNwf6ztgk
Best Xiao Build for Math Kids: https://youtu.be/lwky0WWSQvk

SPECIAL Savings Up to 20% with Amazon Coins
HERE: https://l.linklyhq.com/l/Hm9r

Youtube Members!
https://www.youtube.com/channel/UCLp8LI9lCIF1r54aOzxjhBA/join

Patreon – https://www.patreon.com/Howllzz
Twitch – https://www.twitch.tv/Howllzz
Twitter – https://twitter.com/Howllzz
Discord – https://discord.gg/69YRWku
Facebook – https://www.facebook.com/HowlSocial
Music provided by Argofox https://www.youtube.com/channel/UC56Qctnsu8wAyvzf4Yx6LIw

Source

49 thoughts on “HUGE Genshin Impact Problem Patch 1.4 + Patch 1.5 Moving Forward! | Genshin Impact News”

  1. As someone who plays on PS4 pro it’s so laggy and slow specially when on my iPhone 12 Pro Max it’s running at 60fps full blast so what I want to say it’s looks way better on phones then consoles and it’s just ridiculous 😭
    Bye abbys 11/3 still only 1 star and same 12/1 and 12/2 so today I’m done with Diluc done flying around like a ball Noel is my new main for group 2 starting gridding artifacts today wish me luck 🙏

    Reply
  2. The only issue I have about the game is the artefacts drop rate. We're limited by resin so to get a real good artefact can takes months cause 90% of the drops are pure garbage.
    (I wanna pointing out that Resin was NEVER a problem in this game but the drop rates instead)

    About endgame content, it's gonna be like Honkai: Absys (I HIGHLY believe Absys gonna be PvEvP in future, Memorial Arena (a boss fight stage), Raids for special weapons, Raids for matetials, Raids for Mora and Events. That's all. Little by little it'll be introduced to the game.(just like Honkai)

    About Timer in dommains, just quit cause MiHoYo loves Time Attack mechanics lmao.
    I also hate this timer crap, but MiHoYo will never change this cause you know….motives people to whale.

    About world map exploration, if the people who used one those interactive maps that show localizations of geolocus and chests, well….it's their fault that there's nothing to explore, not the game's fault. You choose to do not explore and go for a rush on complete guides. I play since day 1 (AR 55) playing at least 1h by day and I'm still lv 9 on both statues.
    Now there's a item that indicate with accourance the geoculos and chests that makes really easy to get all items (probally cause some annoying lazy guy's blablabla to MiHoYo) what destryed the exploration in game. About that It's TOTALLY community's fault.

    MiHoYo will milk the content cause they're projectting the game for 10 years living. (Just look at Honkai. The game has 4 years old and it's confirmed more 5 years of content)
    It's a bit frustating on main story aspect being so slow but It's great about building characters. So it's ok for me personally.

    Reply
  3. Been playing since the start and I can't get good enough artifacts to unlock floor 11. They definitely need more content the game has gotten boring and it feels just like it is the same blah over and over.

    Reply
  4. Like any other game, Genshin Impact's got its problems. Lots of things that can be improved honestly, but I think we should also keep in mind that the game is still, like you said, in its early stages. The story is far from over and there is much left to come. And with it, hopefully, better improvements.

    I tend to avoid any sort of massive drama or controversial discussion in any kind of game I play, but I do make an attempt to understand things from others' perspectives. In regards with the endgame content day-one players (or super strong players in general) desperately want, I'm not sure if there's much that can be done (or maybe, I lack the imagination lol). I know there've been many people who desire stuff like guilds or raids or stuff like that, but that'd take some serious optimisation to the multiplayer mode they have.

    I agree with you in regards of Dragonspine, adding a completely new area gave the game a breath of fresh air that satiated the community for the time. I'm sure in a patch that'll come sooner or later, they'll put out the Chasm as well, considering that area is still considered a part of Liyue. And yes like you said, the community being eager/hungry for more isn't necessarily a bad thing, but it does raise the expectations extremely high. I'm not gonna go into how endgame content could work because I'm still in a position where, despite being at World Level 7, still quite underleveled and struggling to grind 'with ease'.

    However, it is in my opinion that the game is still young and I hope there as time progresses on, the game will be able to fulfil most of the players' needs.

    Reply
  5. To be honest i stop playing the game, the whole game is broken. You try to get one good character spend a lot of money and don't even get what you want. Then all them quest that take 3 hours for just a few primo gems and one talent book. Another deal is that once you get the character you like to level 80 you can't even level up their talents cuz what ever you need you need to leave it to change cuz everything is a wishing situation. 😒

    Reply
  6. I do Spiral Abyss, I get 36 stars, yet I'm tired of it. Spiral Abyss is boring — and a paradise for players that spend in the game. Even when f2p gets 36 stars there, it happens with such struggle that shows how the "endgame" is unfair to most players. The timer is probably the biggest issue Spiral Abyss has right now.

    Reply
  7. Glad influencers are speaking on this. We spend all this money on that sweet new character just to kill the same stuff with the same difficulty slightly faster. Nothing is challenging and there is no endgame content to test all that farming and hard work you put in to making your characters and team powerful. The game has turned into a collection simulator when it should be an open world battle simulator first and foremost.

    Reply
  8. When I saw the Venti Rerun banner I was so excited. I love Sucrose and Razor and I am a Noelle main. It looked like a win/win/win/win to me. 13k primogems later I am ready to quit the game. I lost the 50/50 and got jean (her c2) and I've gotten an off banner weapon for every 4 star and every on-banner 4 star I've got was Noelle. When I get the "refund wish" from the Paimon shop it only converted the extra Noelle's from 4 star to 3 star garbage weapons. I have nothing to show now for the past two events , my welkin moon, battlepass, and daily commissions. I hate that 80-90 percent of our wishes are 3 star garbage weapons that nobody wants. Like give us some mora or hero's wits instead. Or let me have the second Noelle that would be C4 to take to another abyss floor. All these daily commissions and tedious events have produced nothing for me and I don't see any point in continuing. This should not even be possible. I don't feel like my account can recover from this. To try to dig my account out of this horrible luck with crystal top-ups and get to pitty again could take 14,400 primogems. The first time bonus $100 pack is only 12,960. I could spend $100 and still not get a Venti from this banner. After the first time bonus you could literally spend $400 a banner and still not get the character. I don't understand why someone would whale like that in a game that has a resin system that limits them to like 10 minutes of gameplay. I feel abused and I don't want to play anymore. It feels like a chore now. I am pessimistic. People think that their suggestions matter and that Mihoyo will make the game better. They just made a billion dollars in 6 months doing what they're doing. 2 of those months had basically no content. They don't care what you think. I'm actually worried that other game companies will mirror this model and it will ruin gaming in general. I'm going to continue to log in and collect my welkin and get my battlepass stuff to get what I paid for but then I'm out until they have a new zone. 1/3 of my friends list hasn't been online in weeks so maybe they all figured this out a lot sooner and I'm just stupid.

    Reply
  9. Almost everything is timed in the game, that is why people tend to rush through things. You get 24 hours, 12 hours, within 5mins to 10mins, or 50secs.
    Genshin doesnt seem to know what it is atm but they know how monetize by maintaining the mobile platform.
    They gate everything via RNG. So, Luck > $$$ > Hardwork.
    This game makes you love your characters but you need to pay to enjoy/chance to acquire them.
    I dislike abyss. Its just hard mode for those you want to do hard things. Go hardcore and go in without Artifacts.
    Co-op can really do a lot for this game
    I love this game but MHY makes me feel like this bad investment is turning out to be a bad investment. Hahahaha

    Reply
  10. The Resin system is bad. This, I believe, is the most common problem. Now the problems may not lie in the system per se, but 160 resin with 8 minutes cooldown for just 1 resin is plain evil. I have seen people believing the system exists so you won't get burnt out as it also has limitations like each refill requires more Primogems plus the daily refill limit. And "that doesn't make Mihoyo necessarily evil" which, in my eyes always, is not true. Those companies and any company will always try to get anything they can out of your pocket and that refill limitation is psychological. Then we proceed to the RNG. Most of the artifacts have very very bad substats and even if you get the substats that you want, leveling it up will, most of the time if not always, go to the substat you least desire like for example Energy Recharge% instead of Crit. Rate/Dmg%. Then we got weekly bosses and world bosses that require a hefty percentage of Resin to keep you down combines with the bad RNG of artifacts plus Artifacts and Items dropdown chances (take for example the Northlander weapons recipes). They clearly don't care for F2P players, as they could increase the chances so those said players could get some sort of achievement and actually get some power (as I repeat the RNG for the artifacts is very bad). Now that we have discussed about the Resin system, Artifacts and bad RNG let's proceed further: the actual content. There is no content in the game since 1.3(so in total it will be 3 months at the end of 1.4) and those filler events like the two festivals we have had along with the mini games are not fun. For high level AR players (AR40+), their daily routine with the game is 1) open the game, 2) do their daily commissions, 3) spend the limited 160 resin to get bad artifacts, 4) play the mini games one, two or maybe three times every 4 days so u can get all the items for the event shop and 5) close the game. As a person who has spent money on the game I find it bad for anyone to support such a company(either financially or taking their side). The only people at this point that have fun are whales that have gambling addictions and this fun comes from the gambling in the banners and not the game itself.

    Reply
  11. Imagine something like Threshold breach in Honkai implemented in Genshin. Where players can unlock and use 5 star characters for certain missions and domains that are repeatable but each time you go back to the beginning, you get stronger. Ngl I've enjoyed that event in Honkai its a lot of fun imo.
    Alongside content that actually challenges our characters and their builds. Like how on earth is that god roll viridescent artifact that I grinded for going to help my Venti shoot balloons?

    Reply
  12. I thinking that there should be a challenge the Characters mode, where you can challenge 2-3 or 4 Characters with your Characters. Like for example if you wanna challenge heros in Mondstadt you can challenge Jean, Lisa, Barbara, Kaeya ect. With your Characters 4v4 if you like. Also I don't want them to be in Abyss I would prefer in a random location, it could be in Dragonspine, in a boss locations, in the Ruin Guards location, ect. Keep the adventure fresh, in addition maybe the Fatui could interviene or ruin guards or boss and it could be like a free for all mode. This so that we can use our well geared out Characters and be fighting a boss similar to Childe but have a difficulty of the highest abyss bosses.

    Reply
  13. They can make a monthly challenge mission, something similar to Fate Grand Order. A very hard content with little real reward other than the feeling of victory in on itself.

    Reply
  14. i hope mihoyo add another layer of artifact/weapon dungeon which is it will be more harder n more better reward example in that dungeon when u use condense resin it will triple reward make it harder or reset mob like abbsy so that triple reward feel worth it to get it plus u still use condense resin so it not that op

    Reply
  15. I mean u aint wrong dude, i whale for a living on genshin, and i stop since theres nothing to spend on if we cant even do anything, but i mean if ur a f2p u got lots, and before anyone comes with OHH THEN DONT SPEND the way i see it, "If You Got The Money To Whale And Get It Back Then Go For It"

    Reply
  16. The problem isn’t lack of end game content. The problem is people already have over 1000 hours into this game that’s only six months old and they are complaining about the lack of content. I would challenge any of you content creators or anyone really to find a game that can keep up with that. Maybe a game that has been out for years like WoW if you just started it six months ago would give you 1000 hours without getting bored but somehow I doubt that. You might be like well Mihoyo encourages people to put that much time into the game but then doesn’t give enough content and that’s true but that would be true of any game like this. See WoW. Anyone that believes it’s possible for a developer to keep up with constant 200+ hours a month of people playing their game is well almost stupid. Even if the game was 100% released this would keep people busy for what few hundred hours maybe (and lot of this is because you are locked behind AR).

    Reply
  17. Hey buddy! I'm Honkai Impact player for 3 years which is Mihoyo previous game…. If you're thinking you will get what you want, I think you will dissapointed. This game will be fun and easy going game, and the story as it progress will be breathtaking (more and more better) as we progress further. The world and puzzle will get even more interesting and fun, but if you're seeking and thirsty for that kind of content, I think you will quit eventually.

    Reply
  18. Agree with you bro, not mad at all. Genshin is not going down a path I'm interested in at all. The beginning of the game was magical and I absolutely loved it. Now it's become a chore and a minigame simulator…. I've basically stopped playing GI and simply log in to do my dailies then forget about it. But the minute one of these highly anticipated games come out Genshin is getting dropped completely:
    PSO2 New Genesis
    Blue Protocol
    Tower of Fantasy
    FF14 Endwalker
    Project BBQ
    New World

    Reply
  19. There is a need for more coop content. There should be a coop abyss, doesnt need to be as hard as regular abyss.
    They need to refresh / respawn the chest on every update or make some kind of agate hunting that refresh every week. Something that would bring life to the overworld.
    The most important for me is better domain, multi room domain with puzzle and some exploring. If you want to be a waifu zelda online, you need to have more puzzle in your dungeon.

    Reply
  20. Genshin isn't falling into the trap other games have. You create a new game, and the average player base is way behind the 1% that's rushing it and screaming for new content.

    Programmers are dropping left and right in the gaming industry. They are tired of 16 hour workdays and pushes for more and more. Genshin isn't doing that to their employees. It sucks for us players, sure, but for people that work there its a good thing. We just need to be patient and wait. Let them have the time to make good quality instead of rushing and have a broken game.

    That being said, daily multiplayer raids would be cool.

    Reply
  21. Wish there was like some loot raids dungeons you gotta travel through grind like for new costumes or if they added a clothing system to look different or something. I’m at the point just use my 160 resin and log off. Waiting for the new area….. they can do so much more with this game.

    Reply
  22. I totally disagree with players thirst for content. Satiating a player’s thirst is impossible. It’s impossible to create meaningful content fast enough. The only way to satiate your thirst is to play other games. Now, do Genshin produce enough content fast enough? Arguable. I wish they would release new maps faster than one per 6 months or year. Having said that, and seeing the gaming environment (consoles other games etc) right now, if they rush things, bugs will take over, so, I would like them to release content faster with little bugs. That’s the balance they need to reach.

    Reply
  23. Hum these are good points and I will just add my opinion. Which is everything is meaningless when it comes to the game and his content/lack of content if your account can be the prey of some unholy hackers…
    Just take one minute to think about it. Close your eyes and behold an "unthinkable" future.
    Think about all the time and effort and for some amount of money you invested in the game because you love and enjoy the game burst into the flames in a couple of seconds. Somebody have logged into your account and use all your primogems, fed all your 5 stars artifacts to 2 stars ones.

    Reply
  24. What we also have to remember is that Genshin is still within in it’s first year. If content gets rushed it could be garbage and with lots of problems like bugs. Perhaps that’s the issue with an open world Gacha is that there is no “End Game”. The moment the protagonist finds their sibling the game is basically over. Maybe it’s a strategic tactic by MHY to give themselves more time to develop content by releasing re-run character banners. It accomplishes 2 things: 1) Gives players a chance to obtain characters they were not able to before (FOMO). 2) $$$.

    Reply
  25. my problem is that more and more friends are getting bored and stop to play genshin and if everyone leaves I guess i might stop aswell and it makes me sad because I love the world and the Battle system but things are getting repetitive fast 🙁

    Reply

Leave a Comment