HUMANKIND #02 The Darkest Depths || ROME Strategy Civilization Grand History Beta OpenDev



Starting a new game in Humankind with the Roman Civilization in mind. We start in the Tribal Age on a beautiful handcrafted map and have to define our legacy!

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Humankind is a 4X game comparable to the Civilization series. Players lead their civilization across six major eras of human civilization, starting from the nomadic age, directing how the civilization should expand, develop cities, control military and other types of units as they interact with other civilizations on the virtual planet, randomly generated at the start of a new game.

A distinguishing feature of Humankind is that within each of the eras, the player selects one of ten civilization types based on historical societies; this selection offers both bonuses and penalties to how the player can build out the civilization. Because a player can select different civilizations as a template to build upon, there exists potentially one million different civilization patterns that a player can ultimately develop.

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7 thoughts on “HUMANKIND #02 The Darkest Depths || ROME Strategy Civilization Grand History Beta OpenDev”

  1. In kingdoms reborn you said lightning instead of lighting. So I had my doubts on you being a native speaker. And now you mention German. Which German speaking country are you from? I'm from Switzerland 🙂

    And I like your city builder Let's Plays. Keep them coming.

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  2. I love how the miners were the first ones who were scared of monsters, but when you actually sent soldiers to investigate they started making fun of you. That -1 movement penalty is painful, though.

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