Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
How cool would it be if Cyberpunk 2077 had a 2D DLC? I spent the last week making Cyberpunk 2077 into a 2D game using Unity. Here’s how I did it! Did I accomplish my goal?
Become a Full Time Game Dev (get 40% off with code GOODBYE2020: https://www.fulltimegamedev.com/
Download the Super Simple 2D Game Kit: https://www.fulltimegamedev.com/
Play the game: https://atmos.itch.io/super-cyberpunk-2077-fan-prototype
Follow Thomas on Instagram: https://www.instagram.com/atmosgames/
Play Neversong: https://store.steampowered.com/app/733210/Neversong_formerly_Once_Upon_A_Coma/
Play Pinstripe on Switch or Steam: http://atmosgames.com/
Check out my games: http://atmosgames.com/
My Studio Set-Up: https://www.amazon.com/shop/thomasbrush
Follow My Editor On Twitch: https://www.twitch.tv/Furrymayo
Edited by Atym Tima: https://www.youtube.com/channel/UCOC6KNeqE7RAaU0kp_Z157w
*For clarity regarding statement about going full time with Neversong: I secured funding from a publisher with a very tiny demo, and then secured funding on Kickstarter with around 50% of the game complete about a year later. Thought I’d clarify. Realized after uploading that’s how it panned out 🙂
Source
So did I accomplish my goal? Does this seem like it could be a legit 2D version of Cyberpunk 2077? Btw, if you're interested in the nitty gritty of making this game, and how you can sell something like it on Steam, get 40% off FullTimeGameDev.com using code GOODBYE2020: https://www.fulltimegamedev.com/
Wow dude the looks crazy good. What's even more amazing is that it took less than 2 weeks.
what happened to previous video?? I mean "why you'll never quite your job" video
Great plug for your course. Using Cyberpunk's popularity to draw attention to your games and your course is genius. Kudos on the editing of this video, the rhythm is spot on.
Holy when you learned to make so interesting video ? I can't stop watching .
Something is diferent w your video edit xD
You Sir, is the reason I never gave up on my dream to become a game developer. Thank you really. 🙂
Is it rude to say that the enemies remind me of pinstripe 😅 !?
Amazing video and concept. And the editing is on point
Just be careful about over-editing. A lot of the interjections didn't add anything and were kinda frustrating to sit through to actually try and focus on the content.
Jackie… 😭
"It has so many glitches, so many bugs". I'm sure they are intentional to make it closer to the real Cyberpunk
You should have put a fake "game has crashed" screen. Would be really cool
Cool game but I think you should calm down with the editing and do less transitions/cuts
Ton of particle emitters = Diarrhea christmas lights
I love what you have done here. I am saving up to get your course as you have truly inspired me. Also I love the new style of videos, makes me giggle and smile after a long day 🐬
Hey Thomas could you do a guide on the keanu model I'm really struggling with drawing hair especially long ones
Very neat work man.
Well there is a personal perceived FPS, what the human eye and brain can process for example, the authors of a 2014 study out of the Massachusetts Institute of Technology found that the brain can process an image that your eye sees for only 13 milliseconds — a very rapid processing speed.
That’s especially rapid when compared with the accepted 100 milliseconds that appears in earlier studies. Thirteen milliseconds translate into about 75 frames per second, and possibly a flicker rate eg images we don't fully complete but smear with the rest of the imagesmaking it more likely to be about 90fps.
The editing is this video are top notch!
YESSS THANK YOU THOMAS,
FINALLYYYY
I love metroidvanias and I'm also making one, so I would love it if you do make a full game out of this!
i for some reason think of markiplier when I see this dude
Thomas, I love the way you make scenery come to life, the fogs, strobes, small flying particles, the waterfall at the start of the level, really make it come together nicely. One if your best videos IMO. Bravo man, keep up the good work… I'd love to see you pick apart this code for us, I think you could pull at least another 2 videos from this same project. Thanks!
Awesome! That's hardcore. I got your class, but I'm waiting to start it til my new laptop comes in. I held out for the 3060 models to get released and they come out at the end of the month. I'll actually have a computer that doesn't crash every hour to develop on. Mine was good some 7 years ago when I got it, but it was even a bit older then and couldn't even run android studio properly back then. It's pathetic now, so I'm hyped to have the new one and get back into development! I got my MBA in the meantime, so I feel prepped to manage my day job and part-time game dev til I'm ready to go full-time game dev! This really motivates me, so thank you for showing me what can really be accomplished when you put some good old fashioned effort into it!
Thomas, I can see the amount of work you did in edition for this video. It's awesome, but I just want to let you know that this is not a demand, I come here for the valuable info you always give on your videos, with or without this stellar edition!
Just got your course! Honestly, I'm impressed with the production of your youtube videos, website, and your general vibe in making something that seems so daunting appear doable. I appreciate the new year discount!
The video over edited… At a point it's getting annoying 😂😅 dope game tho..
I thought it was gonna be named Cyberpunk 2D77 😛
Whoever edited this video took mountains of coke and redbull.
Change ya big change, lmao, great editing. Great work Thomas.
Editing is off the chain on a whole nother level
My friend Pedro vibes
Best editied video
I like this this type of videos
Nice game.
This looks amazing!
You just reignited my passion for game development
3:00 Hate to break it to you, Thomas, but real life does have a framerate. Its based on the plank distance, the smallest distance possible between quantum particles. The smallest unit of time possible is the time it takes light to travel one unit of Plank distance. Nothing can happen faster than that. If you could shoot a bulet at that speed it would theoretically be able to pass through walls as far as I know, because it wouldn't have time to interact with the partickes making up the wall. But ofc, you na't make anyhting with mass actually move that fast.
So, yeah, checkmate, you cna in theoretical physics shoot bullets through walls. Freaking frame-rate dependant reality.
Really Glad To Download It….. Sir Thomas….. I will Join your course….. I'm not make a promise for my action this….. but I will proofed it….. just keep waiting me….. join your course…..
Don't want to give away too much, specially the storyline, in case someday I do this. I've always wanted to create the first "AAA" 2D game with elements taken from Skyrim, COD Zombies, Fable, and Soul Calibur. Level based with a large world map, online/local co-op, battle/survival modes, and an online fighting mode with other players. Want it all hand drawn/painted. With also photographs filtered to appear drawn/painted to help reduce length of making the game. Excellent atmospheric lighting and god rays. I want the characters and enemies to look realistic and fluid. Such as the fluid motions from Fancy Pants, but more realistic movement. I'm honestly sick of the classic 80's/90's rigid look that people still make to this day. Though I still do enjoy playing those here and there. I want the "next generation" that could potentially sell as a AAA title realistically for maybe 40 bucks with enough character progression, story, and length. In all honesty my game idea would probably be better as a 3D title, but that would take way too much time and I really want to bring 2D back in the way it felt 30 years ago, but with realistic touches.
This deserves more views… The editing is so good !!
I wanto to be you wghen I grow up! hahah