Well I’ll be the first to admit it, I couldn’t have been more wrong about Pizza Tower, and in this video I’ll explain why!
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With the gun yah gotta hold down the trigger to charge it up.
More damage baby!
Kinda wish they told us that somehow.
Pizza!
😀
My ego won’t let me get anything below A rank
Also I can tell that Peppino is from the rivals mod, maybe credit it or something? Or I'm just dead wrong
3:01 You know, if this guy thinks the FINISHED PRODUCT is player unfriendly, then he hasn’t seen the game during development. I mean there was a time when Mcpig jr decided to remove the timer during Pizza Time, and the HEAT METER. I wonder how he would’ve reacted to them.
Pizza
heheh, calling the vigilante the "outlaw" is kinda funny considering vigilante is the only guy in the bosses who isn't an egotistical asshole
dissing an unfinished game wow thats embarrassing
10:49 Excuse me, did you just say "THE" PEPPER? ITS PEPPERMAN YOU BASTARD! PEPPERMAN FOR FUCKIN' LIFE!
Damn dude, Sonic Mania was the worst example you could've used about animation "being boring". I think Forces would've been a more apt comparison and I actually like Forces despite it being a low point for the series.
I admit I also wasn't super sure about the game (mainly with it's Ren & Stimpy/Spumco aesthetic) when I initially saw it during SAGE 2019. Though, I'm really glad to see how incredible it's turned out! Really makes me happy that everyone is enjoying it (including myself) and I'm honestly really excited to see it come to other platforms so more people can experience this Masterpizz-a of a game!
Great video! Unfortunately I'm going to have to take some points off because you have neglected to mention the best character in Pizza tower, our lord and savior, The Noise. 0/10 literally unwatchable. Keep up the great work 🙂
I remember really not liking the game at first because of the artstyle and pretty much i only got to play it because of Snick in the SAGE 2019 demo. But then… The fluidity of Peppino himself and how the art and animation feels once you're playing it kicked in and like… Dear freaking gods, i fell completely for the game.
idhdbiss
banger video bestie
I felt like this game was awesome from the start
This is one of my favorite videos of yours! honestly I think the best way to approach a game is one where you don't expect to love it. I don't know if you felt the same way, but from an outside perspective pizza tower looks like a game trying too hard to be whimsical and weird, and that was a turn-off to me.
It takes playing through it expecting weirdness for the sake of it to see that it's really because pizza tower is a game that unapolagetically does whatever the hell it wants for the sake of fun and chaos. I didn't really think about it until you brought it up, but pizza time would be an exciting escape sequence and highlight of another game, yknow, as a one-off set piece.
the fact that it happens EVERY LEVEL is AMAZING
your analysis went beyond just discussing this as a competent game and went into what I love about this game most,
for reminding us that games are ultimately an art form, not just a product! when indie developers really pour their love into a game and go forth with something unapolagetically bold, full of informal charm and perhaps a touch of well-meaning madness
that's what gets us the next Everhood or Omori or Hi-fi or Celeste
as a designer myself, I want to thank you for celebrating the love, sweat, whimsy, tears, and chaos that goes into creating something truly heartfelt!
Thanks for another amazing video, and see you next week Astralkat!
I need a switch port now.
This game and Hi-Fi Rush are freaking MUST PLAYS for 2023
they were not lying, them last two bosses AND the last stage are sumn else
Pizza Tower is the definition of "controlled chaos"
The story of Pizza Tower is a hard-working pizzeria owner has the worst day of his life.
This game is legit a slap in the face at Nintendo for dropping Warioland as a series
Ive been following Pizza Tower on and off since about the 2019 SAGE demo the game had. I had always been interested in it, but I had this underlying worry about 2 things with this game. The controls, and the level design. I was worried that the game would be too nonsensical, and that the controls would be weird and awkward to control. However, once the game came out, I played through it, and I could not have been more dead wrong about my both of those statements. My initial fear of the game having weird or janky controls or level design actually became my biggest praise of it. The games levels are MASTERFULLY crafted IMO, and Peppino has probably my favorite, most satisfying, most well controlling moveset of any platformer I've ever played. It was enough to convince me to go back and P rank the entire game. Its really amazing in just about every way and its probably my favorite 2D platformer of all time.
11:36 Major spoilers for the last 5 minutes of the game.
Ah yes, you are playing the theme of that exact moment in the video
great review, except for one thing.
outside of pizza time, you didn't mention the soundtrack!
it is genuinely one of the best soundtracks I have ever had the pleasure of listening to, possibly my favorite platformer soundtrack of all time.