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Update: quick clarification here. A rogue PS5 label appears between 1:38 and 1:46 of the video at the top left. As some viewers have noticed, the footage is of course Xbox Series X – the buttons being a bit of a giveaway. All other shots in the video are correct however. Apologies for any confusion.
Ubisoft Quebec crafts a beautiful new world to explore in Immortals: Fenyx Rising – and it’s a blast to play at 60FPS on PS5 and Xbox Series X/S. Of course there’s more than a passing resemblance in style – and not to mention its physics-based puzzles – with Zelda: Breath of the Wild. The fact there’s a Switch version is remarkable however; it’s a game based on the latest AnvilNEXT engine tech that truly stretches the system. Does it run well? Or it least passably well? Tom and John combine forces to find out.
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Honestly, these videos make the Switch seem MORE impressive and the ‘next gen’ PS5 and XBOX series seem less and less impressive. What we have is the same game, same experience on a handheld system vs systems that are supposed to be 2 console generations ahead… This latest generation continues to underwhelm. Can’t even do last generation games at 4K at 60 FPS.. This is what the PS4 pro and X-box X were supposed to deliver…
1:37 ps5=xbox
Congrats Digital Bias Foundry, you did it again.
Tom often misses noticeable differences in his articles (often making both versions identical like in COD comparison). According to VGTech the resolution dropped lower than what DF found in both consoles.
So I have just learned that the XSX game has tearing while it's virtually non existent on PS5. As I thought in their video their aim was to make both versions identical, while PS5 has actually the advantage.
Futhermore, VGTech has achieved a superior algorithm app while DF are still counting resolution manually…
The Game still performs better on PS5, and Digital Bias Foundry perfectly knows that.
1:37 You're showing Xbox footage as PS5 footage. The buttons on the screen say LB which is only on Xbox. Why lie to your audience about PS5's performance?
PS5: welcome to 2021
XBOX: Welcome to 2021
Switch: Welcome to 2011 😂
Valheim is more engaging and has a better exploration spark than this thing.
Imagine paying $340 bucks to play this on the switch lol
I believe analyzing the new games on old consoles in much more interesting that the next gen. Would love if you focused more on that even though I know next Gen console videos have more appeal to most people
This game gave my PS5 a few issues. Lost audio, dropped frames, cut out, shut down the console and non responsive buttons. Have several other games and zero issues.
1:37 ITS A XBOX GAMEPLAY, JUST LOOK FOR THE RIGHT SIDE ON THE BOTTOM
Now we can see how Breath of the Wild could look on a proper system. And we actually can thanks to emulations with graphics enhancement mods.
Pick up this one guys! It's great and hopefully will encourage Ubisoft to deviate from always making their same old same old.
1:37 It's showing ps5 and right next to the Xbox buttons, you're a shame
1:38 Ladies and gentlemen. We got em
No photo mod tests this time, geniuses?
These guys and the Switch.. My mate brought his Switch round and showed me Doom and Witcher 3 on the Tv.. It was revolting. I couldnt play for longer than a couple of minutes it was so blurrey and stuttery..
My mate was pissed at DF, Switch games cost a fortune, and they gushed over the Switch ports, said they were impressive..
It would have been an impresive port if the game looked good!!! Dont care how low speced the hardware is, if the game looks like soup, its a shit port.. PS2 games with a HDmi adapter looked better on the tv than doom and witcher..
damn liars ,, what they getting for lieing to people.
Beetween that and photo made bench marks , these guys are loosing it.
TLDR version: Impressive what Ubisoft has managed to cram into the Switch but thank god we aren't stuck playing multiplatforms on it.
Xbox vs Xbox vs Switch 😳👍👍👍👍
1:40 ps5? Wtf is LB in ps5 controller? LoL