Learn how to increase your damage and why to use your main spammable vs ground effect AoEs to increase your damage per second in the Elder Scrolls Online. This video was from past livestream here: https://youtu.be/F7AY-_Hb4dc
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Good vid mate, more content like this is filling a huge gap in info.
like the vid but you need to fix the quality to blurry
Even at 1080 the quality of the video is ass….
Nice
HE WAS RECOMMENDED AND I TRIED HIM
REALCYBERHACKERSCOM NEVER FAILE JUST AS PREDICTED 🥰..
Thanks this actually really helped me
this was huge for me. Just got frustrated with little dps.
Glad you’re making some videos again, missed you! 🙂
Thx bro needed this 💯
It would have saved me an insane amount of parse time and gold had I been explained the global cool down and priority like you just did. Really great info here. Glad you're back in the mix!
YouTube doesn’t upload the vid in actual HD for a few hours, relax
Im still surprised that no one has pointed out the fact that there is a limited time window to use your spamable within a rotation.
Forexample, if your first dot lasts 12 sec, then you have about 11 sec worth of actions to apply your other combat skills and spamable until that first one needs to be reapplied. Also, you need to allow time for any mechanic/rotating needed to stay alive.
Filling both bars with nothing but buffs/dots means your casting 1 rotation for a solid 10 sec straight. By then you might be able to get 1 or 2 cast of a spamable before recasting everything.
As you said, dots do more dmg per cast, but your spamable does more dmg per HIT. If you can cast your spamable once per sec, then compare the DPS of the spamable to the dmg per TICK of a dot. Not 1 sec of dmg vs 10 secs of dmg. What your saying holds true to the value of dmg per cast or dmg per resource spent.
If you were trying to explain how to find out if a dot/buff is worth it per cast, then you want to subtract your total dmg of the duration of the dot cast while using your spamable by the total dmg of just using your spamable for an equal duration.(note that your basically just casting 1 more spamable to replace the cast of the dot. Channels require extra casts too.) The difference will tell you how much more/less dmg that specific cast nets you vs the cast of that 1 extra spamable.
Dont get me wrong, your providing great information. Just wanted to toss in some help.
This was…actually pretty helpful. Thanks Boss.
Or you could just load up on so many dots that keeping them all up fills your rotation. Magden and magcro get the best results doing this although they do still need to cast their semi spammable (shalks, blast bones) on cool down.
Ive been playing sinve 2015 and i still learned something!! Thanks Deltia, keep em coming!
Thank you. Subbed.
Thank you! I'm just learning to do damage and this really helps
Can you make a video teaching how to light attack weave pls
I'm confused…
so it's not a good idea to cast something with a longer-term/multiple seconds to tick-down
effect damage window…like elemental blockade…and then cast a full instant damage hit over it?
are you saying it makes no sense to cast anything over it, one second later, while it's still ticking down?
I know you're a pro at this game/ And I'm definitely not…I'm just trying to understand what I think I'm hearing.
will elemental blockade (for instance) end unfinished,
if i cast force bolt over it, one sec later, while the former
is still ticking down damage?
C'mon guy, you're 1500+ cp and you don't know how to navigate pets…running away from dummy is not cool
Yes, sensei!
This will help so many, people, great stuff Deltia!!!
Obligatory algorithm comment
Mythic equipment
dont forget light attack weaving.
love the breakdown of the 'why?' or the reasoning behind choices. It is a big part of this game to me. thanks
Good vid. Another easy explanation to undarstand. Great job. Keep it up.