Is Fishing the New HOTNESS? | Medieval Dynasty Gameplay | E18



Today I make the fishing hut to find out how good it is
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• Medieval Dynasty Gameplay Information:

Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!
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What’s up guys and gals, I’m Kage848. I love to make videos for Youtube, mostly early access survival games like 7 Days to Die, Empyrion, Raft, Mist Survival, The Forest, and more! I also dabble in City Builders and strategy games like Civilization 5, Civilization 6, Dawn of Man, Stonehearth, Factorio and Rim World. I do at least two videos everyday of mainly tutorials, let’s plays and general gameplay footage. Thanks for watching my videos.
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48 thoughts on “Is Fishing the New HOTNESS? | Medieval Dynasty Gameplay | E18”

  1. In terms of running from animals, it might be a bug but try to NOT run from them but just WALK. If wolves/bisons/boars catch up to you you will get hit once but after that, just walking, will prevent them from hitting you again. Most of the time, they'll stop after a while and even if not, if a fence, bridge or water is near, you can jump over it/jump off of it/run into it and you're good

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  2. You can outrun wolves trick is to break line of sight and crouch then run and repeat i ran out of spears and ran to the closest town. It helps to crouch past them also the first quest warns you of the large groups of wolves north of hornica and near the hunters cabin.

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  3. Yea i agree wolves shouldn't camp roads, especially cause eventually when we get bandits I would expect them to be on the road but add in the wolves into that equation and we are gonna need some help lol

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  4. I'm still wondering why i need workers there worthless ! My craft guy has taken 2 seasons to make 12 steel arrows. My farmer just stands there until I start working my wood cutter was the only one that did anything so I married her. Now I have a bunch of lazy workers. Can i fire them?

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  5. There are more recipes, however you need higher level tavern – if you hover over the different tavern buildings you can see that they provide better options such as baking for example. As for the "no storage" issue with the meat – I think that's related to your food storage building, it's full and if you check it did show like 93/50 however it still allows you to store stuff there so I guess there's some sort of bug with it. Too bad that we can't directly upgrade buildings like Tavern 1 -> Tavern 2 -> Tavern 3.. instead we have to tear them down and lose all the resources 🙁

    P.S. Since latest update (or maybe the one before that) I noticed that all herbs sell for 2 gold – that's the best way to stack up gold, just farm herbs as they come in large patches and are fast and easy to farm, also having almost no weight.. you can pretty much make like 1k gold for 10 minutes by farming herbs and selling them.

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  6. The devs BADLY need to fix the dynasty rep reward problem. I've been grinding for 15+ hours for rep, and I'm still only at 810/1000 for next town upgrade. Getting 2-5 reputation per quest, in addition to getting penalized for failed quests, makes it nearly impossible to expand your town to 20 building cap. It's actually making me lose my motivation to play, as I just don't seem to be getting anywhere.

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  7. it is possible to outrun wolves, but only if you haven't been running prior to the encounter because you're going to run out of stamina fast….then they have you. I outran a wolfpack of 3 of them by running criss-cross across streams and down hills. Eventually they gave up or lost sight of me.

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  8. The Castellan of your starting village is wearing a quilted gambeson so there is an option for some protection. I’m guessing that the sewing room upgrade may offer the opportunity to make one.

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  9. Key Kage, you may have figured this out by know, but I'll put it here as I'm trying to catch up with your vids, but in stating to think diplomacy is to increase profits etc? Your boss are the only ones i have watched this far…

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  10. 6:26 IRL chickens don't run away, they come home to roost at night. Chickens are fenced in mainly to keep them safe and to prevent them from messing up your yard. (Chicken coops are usually built near your house.)

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  11. He’s looking at the quest rewards and he’s like aww how am I gunna make the hat I don’t have the building anymore. What are the chances someone’s selling linen thread” lol it’s the little mistakes that make me chuckle.

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  12. The wolves are a problem. I ran to hornica for a mission ran straight to the tavern. Completed it, turned around and the wolf followed me into town, into the tavern and freaking killed me in front of everyone while they watched. Wish I recorded it. Freaking useless villagers

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  13. Fish is better than meat roasted Meat gives 5 Nutrition roasted Fish 7 or 8 i belive. For Meat the worker needs Hunting skill fishing uses the Survival skill. Fyi for people like me who get here late. xD

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  14. You can avoid wolves by traveling along the river/stream between your village location and Hornica, not on the roads/paths. I actually made my village there too!

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  15. Even it's three weeks old by now, but, when you reach the end of the map or spots your'e not supossed to be, you will be teleported back a little bit with a warning to stay in your're area/town.

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  16. I highly doubt that reading comments would make any difference since you're obviously not much of a reader. What's the point of doing a Let's Play when you don't even bother doing quests and making the things that you can make? And you say you're doing it for the viewers? I think not all the viewers here would agree with you. So please stop saying that. I'm subbed but I can tell you that I have not liked any of the videos in this series so far because of a few reasons.

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