Is Revenant Really Getting a Buff? (Apex Legends)



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Apex Legends is a free-to-play battle royale game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4 and Xbox One on February 4, 2019, without any prior announcement or marketing.

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46 thoughts on “Is Revenant Really Getting a Buff? (Apex Legends)”

  1. I think he needs a mixed buff/nerf. I think his tactical the silence is just unreasonably long, the fight could be finished and the third party rolling up and youre still silenced. I feel the silence time needs nerfed by even like a couple seconds. Possibly buff the damage or buff him in another way to keep him strong and viable

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  2. Change his passive, give him 175% climb instead of 200%. Make it all full speed but make it so he can hover on a spot for up to 5 seconds. While grappled onto the wall he can spin his camera and has a shorter version of bloodhounds tracking or L1 and he glows red while doing it or something. Like a surveillance mode.

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  3. Honestly what they should do is bring back the shadow ring to his ultimate but make bigger, at least as big as a poi, in trade, of course higher climb which im sure they will do, but also buff his crouch speed a bit, think it would be a good trade off, i can understand how people get frustrated from rev 3rd parties coming from far away, also good idea is when in rev ult, you have 125 health,and give teammates that enter totem revs current passive, maybe even a weaker version of it

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  4. Either give him same climb height as horizon jump.

    Or give his tactical a buff. Have it spread like plague to enemy teamates that get close. For example my teamate gets hir and now down to 10 seconds silence, i move within certain distance and i now have same 10 second cooldown instead of a fresh 20 second cooldown.

    Could also make his climb silent like his crawl.

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  5. I think Revenants buff, should be either:

    When he dies while in shadow form, you can't see where he placed the totem, cause at the moment, there is a line, that shows where he put the totem, which makes it kinda useless for of it's main purposes of scouting enemy location, when you also reveal your own location

    Making his ultimate, so instead of putting down a totem, he immediately turns into shadow-form, where he gets maybe 35% more movement speed, 10% more damage, and 15% less damage income

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  6. Buff idea for Rev:
    Hvile in totem you can move like the Zombies caracters from the fight or fright halloween event.
    Move faster, climb higher, jump further and hit harder mele.
    This is for every legend activating the totem.

    And maybe while Rev is Totem his tactical reloads faster, like Bloodhoud's scan in his Ult.

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  7. Gibby Mains: "He turned off my tactical air strike, invincible bubble and 50 damage arm shield, he's so overpowered, he needs a nerf"
    Lifeline Mains: "I wanted to revive my entire team five times in a row but couldn't, he's so op, he needs a nerf"
    Wraith Mains: "I tried to teleport my entire team to safety whilst completely invincible and couldn't, he's so op, he needs a nerf"

    Me: >:D

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  8. I think as a Rev main, his ult should work like tracers recall so when you activate it and if you die in shadow form, it resets where ever you activated it, while also giving him more speed. It should also only be able to be used by him. Its not overpowered because he doesn't technically have armor while in ultimate. I also believe he should be able to climb walls for unlimited height, while climbing slower and slower has he gets higher and higher (Or at least should be able to climb really really high). Right now the issue with revenant is he doesn't really have a lot of mobility, and it kind of sucks because when I was watching the cinematic for Rev I thought he would climb super fast and high while also having mobility, when in reality most characters can climb almost as quick and at almost the same height as rev (slightly slower/ lower).

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  9. In my personal opinion, as revenant is my all time favourite character (even tho I don´t use him all the time because he is not very strong) I think that his tactical and ultimate are in a good spot, his ultimate was very weak before his previous buff, when you would respawn with only 1 hp, but now it gives you 50% hp which I think is fair, and his passive does what it does very well, it silences enemies for 20 seconds the problem I see is that, even tho his tactical is very good at silencing enemies, revenant doesn´t have any other tactical, meaning, his only hability, is to remove enemy habilities, you see the problem here? it doesnt do anything on it´s own. I think that this character heavily relies on smart positioning, you have to gain an upper position over your enemies, then you can use his ultimate very efectively, but it´s very hard for him to gain an upper position since he doesn´t have any movement habilities, he relies on his passive for this, the problem is that, as of right now it´s not very useful and it only helps you in very specific situations, the reason? the maps are not designed with him in mind, did you see how in olympus many walls are the exact size of the gravity lift of horizon? the map seems to be designed with her in mind, that is why she is so good in olympus, but for revenant this is not the case, he can only clim double of what other legends do, but most structures are either dessigned to be climbed by normal characters or to not be climbed at all, so, to overcome this obstacle in level dessign, he should get a buff to his climbing ability, some people say he should get infinite climbing, I say this is not necessary, rather, only climbing 40 meters should be enough to climb every obstacle needed, altough I have to admit the idea of infinite climbing sounds cool and it would make him true to the trailer, but instead, I think he should be only able to climb 40 meters but also have a super jump hability with a coldown, the reason is because, again, as the map is not designed with revenant in mind there are many areas that are imposible to climb for him, and I am talking about those small structures with balconys, its imposible for him to reach the side of the building, the solution? the ability to do a super jump (twice as big as a normal jump) with a 15 second cooldown, this would allow him to climb those buildings that are not dessigned for him, but the 15 second cooldown would make it so he can´t just spam it and be very op, he would activate it by maintaining the jump key pressed for a second, and when releasing, he would make the super jump. This would buff revenant without making him more annoying, as he would just be better adapted to the map design and it would allow him to get the smart positioning he needs to be effective. What do you guys think?

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