Today I go some lite hunting mine some clay and upgrade a house to full stone and wood roof. Keep your people happy
Medieval Dynasty Current Playlist: https://bit.ly/35LoFC7
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• Medieval Dynasty Gameplay Information:
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!
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Download Medieval Dynasty from the Steam store here: https://store.steampowered.com/app/1129580/Medieval_Dynasty/
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What’s up guys and gals, I’m Kage848. I love to make videos for Youtube, mostly early access survival games like 7 Days to Die, Empyrion, Raft, Mist Survival, The Forest, and more! I also dabble in City Builders and strategy games like Civilization 5, Civilization 6, Dawn of Man, Stonehearth, Factorio and Rim World. I do at least two videos everyday of mainly tutorials, let’s plays and general gameplay footage. Thanks for watching my videos.
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This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
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Outro Song:
Shaving Mirror Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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MDYNS01
#MedievalDynasty #Kage848 #Survival
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I’m addicted to this game man. I saw your first vid and bought the game the next day. Keep em coming. I’m enjoying these. A game this in depth needs lots of tips. 😀
I don’t know if it’s been mentioned but does she have a good rating for farm work ?
"Come on man stay with me, we'll stay up late! Swapping manly stories and in the morning in making waffles!"
Farming is the 1 job best done by the player I think. Even though the NPCs don't use tools, seed, nor manure they are just TOO SLOW. I just set aside the entire Spring for harvesting and planting and use leftover time for making food for the entire year…just like a real medieval Spring I guess.
Question, how do you get names when you go into inspector mode? when i do it i just see plants that are yellow and the things i drop
If your storage is full they put their production yield into the associated buildings chest.
excavation building helps with rock
Just build another house so you can move the workers in while you upgrade. If you are limited in the amount of houses do some more main quests to raise the limit.
Don't they have horses or carts or wagons in this game at some point?
You're entertaining for all the wrong reasons…but I do learn a lot about games I might enjoy…thanx.
Daub is a type of plaster and can be used to insulate/strengthen walls. The next upgrade would act like placing wood panneling on the outside after.
You get more stones by rivers.
Your people in order: 6, 5
Crafting/Hunting, Excavating
Hunting, Gathering
Farming, Deplomacy/Excivating
First can be on worshop, tavern, hunting lodge (hunting), mine, woodcutting
Second can be on hunting lodge (hunting or gathering) or fishing hut
Third can be on Farm, Barn, Animals, Mine, Woodcutting, Food storage, Resource Storage.
Soooo i have a house but can only get 2/4 people to live there i have all male workers… is it a bug or am i doing something wrong
tip for stone in absolute bulk… bring what you need to make a stone firepit and set it in the mine. grab some pickaxes(id say around 4 to be safe. spend a while season in the mine, bringing the rocks to the fire pit and dropping them, going getting more, repeat. spend the nights in the mine.. at the end of the season before you sleep, pick up everything at once and sleep. you wake in your house at the start of a new season, and you have what you mined in the mine. i got 100 stone, 300 iron and 600 salt. would have had more stone, but i wasnt wasteing time gathering it all at the end so i could get more iron.
Wattle and Daub was a common primitive building method for making quick and easy buildings. Your houses were made of just wattle (sticks woven into slats) the daub is like filling the wall with cement or plaster.
I noticed on my game that field workers are pretty slow when you are not around. If you are watching them they work way faster.
Try upgrading one wall at a time
Hey, i thought someone would have told you at this point but it doesn't seem so, so i'm gonna!
Ready for a game changer?
You can find a lot of rocks near mountains and slopes, where there are big stone formations that require a pickax.
You can't find theme because you are in plains and forests biomes.
Keep up the good content, loving it so far! 🙂
you should probably learn the names and faces of the 3 people in your town
Perhaps you should have replaced the walls one by one.
Irl Daube is a mud and manure and straw mix used to cover the base walls and fill gaps and make a paintable windproof exterior often painted with lime wash
You are the Kage!!!!!!!!!!!
Wattle
Wattle and daub very old building system
I had a house frame in my village with the intention of completing it and recruiting a new neighbor.
I got sidetracked and ended up accidentally inviting someone thinking " well, the house isn't built so they won't come".
I was wrong. They joined and I hauled butt back to my village, which was super far to complete the house. She ended up arriving and sitting on the floor all the while losing happiness.
I finished the house and managed to save her. I should marry her.
I think the COVID bug mess up your IRL affection.
NPC has 42% affection
"What, she doesn't want to marry me?!"
how do u use the digital supporter to be able to view this map?
There’s clay on the left side of the first town you where in. Not to far out and kinda in the woods
I like how his happiness is dropping really fast and kage just takes his time
Is there any bugs with housing right now? I upgraded the house to stone and had 2 people living in the house, but when I tried to assign them both to the house, it's only letting one of them live there, and the other is still homeless.
i replay this game 3 time already but i still think my village location is not ideal….
Daub was used with wattle to build walls of house's it is a none fired clay wall if you could fire it it would be a ceramic wall
Kage, I've been binging this series, finally got the time, and I gotta stop and comment on this. Man, if you are trying to improve their mood why in the world would you start out doing something that is guaranteed to make them unhappy? Why not build a 'starter house' for new people to stay in until you get a good house built, or just build a better house separately and then move them into it? Also, can you upgrade just a wall at a time? Why not upgrade a house a wall at a time until it gets great then move them into it? Just very flail-y doings on your part, it's cool to watch you explore what is and isn't possible, but come on dude!
You should watch some survival skills primitive or similar channel for examples of wattle and daub buildiong.
The Mine is exactly why i build my town straight south of Branica there is even a Clay deposit and enough Game and wood there plus water and a huge flat area for me it is the perfect place to build.
I have a small town with 11 inhabitants (including myself) and currently have 2 small wood-houses with wood-roof and 3 middle stone houses with the best roof you can get. I have recently started to upgrade the walls with mud to improve the overall quality (missing 2 1/2 of the stone houses now) and could reduce the wood consumption down from 2.8 per hour to 2.1 while the satisfaction went up by roughly 5-6 %. I don't know why, but both house types can only accomodate 2 workers eventhough the middle house has two single-beds and a double bed available (so one more single bed compared to the small house). I hope that this is a bug that will be addressed in future, though currently, while being able to place up to 20 buildings, each of them adds up additional taxes which needs to be earned throughout the year and the returns on farming products or leather/cloth-products or other things is rather small in all honesty. I only get roughly one fourth of the general value which is a bit … sad.
Also, the wood consumption per inhabitant seems to be a bit off. 2.1 wood per hour means like chopping 13 trees a day (!) and converting them to firewood if a day consists of 24 hours (not checked yet) regardless if it is summer or winter. The woodcutter hut I only produces like 0.8 firewood a day even when placed in the forrest and nothing but trees within 50m in direct vicinity. A second one would still not be enough and furthermore require an addition worker which I have already not enough of. Adding more houses though just increases the taxes to be paied while also increasing the wood-demand further. Not providing enough wood immediately leads to a dropp on their sattisfaction by like 20 % in my game, which is a bit much to start with. I think the devs need to recalculate some things and reduce the amount of wood needed in summer notably or increase the number of wood obtained by the woodcutter hut.
Also, there seems to be a bug in the game where on reloading the game, active quests give a reduced amount of reward. I.e. I had to kill 8 boars, bears, woolfs which initially should grand 25 dynasty rep, 200 Gold and some other stuff and after reloading I only gained 1 (!) dynasty rep and nothing more. The problem is, if you assign new workers to jobs, you need to reload the game in order for them to pick up their tasks otherwise they don't do anything for seasos. I know this is still alpha / early access and the game is already quite stable, though I hope the devs will address these issues quickly as they change the way the game is played considerably, IMO.
Lol you assigned her to farmer, the one that works in the barn, you needed field worker.
Maybe you should have assigned the 2 ladies to the upgraded house first. The male worker was already pissed anyway.
15:53 me to my crush
if you hit Edit you you can go straight to Stone like i did
Whe needs clay just use cow shit your slaves will love it lmao