“LAWFOLDS“ MOD MAP! MAP TOUR! Farming Simulator 19 PS5 (Review) FS19.



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“LAWFOLDS“ MOD MAP! MAP TOUR! Farming Simulator 19 PS5 (Review) FS19. Map by: CMMODZ (Originally by Stussy). On Console! GIANTS Software. What do you start with on New Farmer? What do you start with in Farm Manager and Start from Scratch modes? How many slots does it use? What features stand out? All these questions and more, answered with me… MrSealyp.

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23 thoughts on ““LAWFOLDS“ MOD MAP! MAP TOUR! Farming Simulator 19 PS5 (Review) FS19.”

  1. I had down loaded but I didn’t like it it just looked sparse if you know what I mean and the roads are wider which I never had a problem with but I loved this map on 17 as the textures were more solid and less blocky if you know what I mean

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  2. Hey Mr. P. Hope your having a great weekend. I looked at this map when it came out and it’s just not for me. I did watch your map tour on Hollandscheveld and gave it a look as I was trying to get a fresh start on a map I’ve never played. I started out on it a few days ago and find it to be just what I was looking for. I think you and SealyEG started to do a let’s play on it if I’m not mistaken. Anyway Hollandscheveld is a great map. Thanks for doing a map tour on it.

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  3. Nice Map is the red trim on the buildings something to do with the area? I have to laugh at storing manure in a silo Lol! but since solid manure does not have a mod to store all your animals make( only a sell or buy point ) it would help if you wanted to use manure on your fields, it takes a lot to cover the large field. Great map review! Please don't think that you don't need to do a review of a map. I like others use your reviews of maps over and over to find out details about the map when we get to play them. Great review!

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  4. You don’t sound overly impressed with this conversion. Perhaps because you played it in fs17.

    I remember crop prices on the original version. Those were definitely inflated/great.

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  5. Thankyou for the map tour, MrSealyP! Though I've never played the previous iteration this version does feel oddly open, not exactly empty or barren but like it was missing some "skyline details" like trees or something? Perhaps since it's based on a real area it's an accurate representation of how the real landscape has changed.

    That and after tonking around Six Ashes so much lately it's definitely a lot more open and airy feeling!

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  6. Hedge/fencing collision turned on ='s immediate no for me. I don't understand why the damn roads have to be so narrow and EVERY FREAKIN FIELD has a damn fence around it.

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