Lets play Humankind – Lucy Open Dev #14



Lets play Humankind – Lucy Open Dev

Finally I got my hands on the new Amplitude game: Humankind. We have until December 28th to lead humanity from the stone ages into an advanced civilization. There are all kinds of cultures and ideas to choose from, battles we can have and technologies to research. Please keep in mind, that the state of the game does not represent the final product. It is a Beta and is still under development. The open dev features the first 4 stages of humanities development and I will try to get through all of them. Let’s find out what Humandkind will be capable of if it was us writing its history!

To participate in the open dev Lucy you need to pre-purchase the game and follow the instructions here: https://www.games2gether.com/amplitude-studios/humankind/blogs/749-lucy-opendev-available-now.
I don’t have any partnership with amplitude or a key-store, so I wont provide a direct link to buy the game, nor will I compel you to do that. Just watch my content and decide for yourself if you want to invest.

If you like the game, support Amplitude Studios by buying this game. Such strategy game developing excellence should be rewarded!
=======================================
Amplitude Studios holds the copyright on Humandkind and all it’s related trademarks. Copyright © 2020 Amplitude Studios. www.amplitude-studios.com

Source

3 thoughts on “Lets play Humankind – Lucy Open Dev #14”

  1. 25:17 the tooltipp says that a city that "does not grow" just grows with minimum speed. Littel bit confusing, but it looks like, that as long as you have enough food, it will very slowly grow and if you have plenty (over 50) then the speed is accelerated.
    it's just strangly named.

    Reply
  2. Now, not afraid of any spoilers, I can say that the second continent is huge and lush with resources. And more to that right next to the "New World" continent, which was surprisingly quite empty till very late in majority of my (4) games… But still even the bigger empires very sadly lagging behind the fame a lot. I suppose still serious difficulty is not much in the final game. There will be still Impossible and endless, right? 🙂
    Diplomacy – I think there is a hard cap on one actions/proposal per 3-5 turns? It is again just putting more dilemma on player decisions. Wanna first the open borders or trade? As in the end I understood that (despite my general inclination to builder games) war is needed almost non-stop to fill all the freaking stars. I want them ALL! 😀

    Reply

Leave a Comment