Loba and Revenant BUFFS with a Gibraltar NERF!!!! Season 8 Apex Legends



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Loba and Revenant BUFFS with a Gibraltar NERF!!!! Season 8 Apex Legends

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30 thoughts on “Loba and Revenant BUFFS with a Gibraltar NERF!!!! Season 8 Apex Legends”

  1. Hey ahm PWNHub, how about Crypto? Aren't the devs looking to buff him at any point of time? He's also one of the weakest in the game. His drone destroyed also means him being useless for a long time in game.

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  2. I’m a Revenant main, and the biggest problem I see is that when using Death Totem, a team can come up behind you and use it. This is why placement of the totem is so vital. We should be able to cancel the totem so that teams can’t come behind us and use it. Also I think you should be able to take more damage when in death totem because the totem is so loud that the team you’re pushing is very aware and can just send you back immediately a lot of times. And I don’t think it should take you down to half health when sent back, instead you should go to 75% health. We should also be able to heal up while still in death, and yes his climb shouldn’t slow down at the top of the climb.

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  3. I've said it in the past, The one thing apex dose that no other game can/has in its genre is movement, that's what separates it from others and to hear thier trying to improve on that makes me happy cause it's the only reason I've come back over and over. Warzone and other games just cant compete with how fluent the movement is in this game and not to mention the visuals are just great and keep on improving aswell.

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  4. I think Loba should always have to repress her tactical to confirm her teleport . She should have up to 10 seconds before her teleport gets cancelled or if she moves out of range of here bracelet.I think that Would solve the thought of her bracelet toss being to slow. Then she can plan ahead what she's going to do whether that's attacking , looting or picking up teammates Banner, then quickly get out of danger by repressing her tactical button, that could make some really good gameplay.

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  5. I really hope Gibraltar gets a nerf.
    He is immortal.
    A shield plus he is a bullet sponge.
    He should take damage normally.
    As a wattson main, I cannot go against a Gibby. I take 15% more damage & he has a shield with reduced damage when bullets hit him.

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  6. As a rev main you’re pretty wrong about his passive. Could use a buff but you can climb a large variety of things others can’t which allows for unexpected flanks in a lot of situations. You can get pretty creative and he is also the ultimate rat with the climb lol

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  7. I honestly think shit up with the gibby nerf, I’m a Bangalore main and it make the game way more fun to go against a caustic or takes up gibby. Your shoot just have to be more precise … that’s it… we have energy guns , snipers , and a wingman. Stop missing. Or just fucking run and recoup and play to win not win the battle. Best way to kill a gibby is to keep him using shields . Keep cracking it over and over again. He will soon not have enough time to keep up the shield fight. The devotion is for every problem you have. Use it.. gibby will run…

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  8. It would’ve been very nice if each character had a L1, R1, and L1+R1 attack plus their passives(passives should be based on character role Healers like Loba and Lifeline heal their team faster, Recon like Path, BloodHound, Crypto can all see enemies farther(tags them for the team when they’re within close proximity and only you can see them when they’re at a far distance like across the map), and Attackers: deals 3% more damage to all other players, or either make all of them faster(including gibby)) idk just something like that. That last part was just off of the top of my head but it’s just an idea.

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  9. Do you guys think that The roles of a player (Attacker, Healer, Recon) should all have the same benefit or something similar to each other? Like how they did with the recon characters Pathfinder’s passive used to be unique to him now Path, Bloodhound, and Crypto share the same passive kind of 🤷🏾‍♂️ they should do something like that for all of the roles not just the recon roles. All healers should be able to revive and pick up teammates faster. All attackers should be able tooo…what? Idk. Lol. Any ideas guys?

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