MASSIVE NERF: New upcoming 11.6 ITEM & RUNE Changes – League of Legends Season 11



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0:00​ Intro
0:34 Items
1:05 Vampiric Scepter
1:17 Shieldbow
2:09​ Blade of the ruined king
2:27 Runes
2:36 Ravenous hunter
3:34 Conclusion
3:55 Outro

Concepts: Concepts: Best ADC 11.5, Best support 11.5, best mid laners 11.5, best junglers 11.5, best top laners 11.5, patch 11.5 rundown, 11.5 lol, 11.5 changes, item buffs 11.5, black cleaver buffs 11.5, Maw of Malmortius buffs 11.5, Serpent’s Fang buffs 11.5, stridebreaker changes 11.5, Pyke buffs 11.5, Karma buffs 11.5, Trundle buffs 11.5, Master Yi buffs 11.5, Sejuani buffs 11.5, Jax buffs 11.5, Kog’maw buffs 11.5, Seraphine nerfs 11.5, Udyr nerfs 11.5, Rammus nerfs 11.5, Shaco nerfs 11.5, Rell nerfs 11.5, Azir nerfs 11.5, Senna nerfs 11.5, Gragas nerfs 11.5,

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20 thoughts on “MASSIVE NERF: New upcoming 11.6 ITEM & RUNE Changes – League of Legends Season 11”

  1. Nerfing ravenous isn’t the answer. Preventing omnivamp stacking is the answer, builds with ravenous and bloodthirster are the very cancer that need to get nerfed, yet I see no change to bloodthirster.

    Or champs with builtin lifesteal or omnivamp like Fiora nasus etc that then build ravenous hydra and have 20% lifesteal, this is the cancer of excessive healing.

    IMO healing should be delayed as well to outside of combat, even with a 1s delay. This would prevent these bullshit scenarios where a Fiora with ravenous hydra just 1v5 an entire team completely out healing all incoming damage

    Prevent lifesteal stacking and you’ll blossom a much more varied set of choices and fairer fights where champs can’t just outheal incoming damage.

    Reply
  2. As an illaoi main, this is sad news… Illaoi struggles with movement, and because of that she relies heavily on healing because she cannot escape once she goes in. Prior to season 11, deaths dance was often my first item on her. But with all these healing nerfs, it's basically relying on her passive healing which isn't enough to survive many fights. She's already below a 50% win rate. On one hand, I can understand why they're nerfing healing game wide. But for champions like illaoi that really rely on healing to even be viable, I wish they'd buff those champions individually as they're nerfing the items collectively.

    Reply
  3. Imagine nerfing jungle monsters making less junglers viable AND THEN nerfing the rune which will even make less junglers viable. Riot barely gives a fuck and just want lee sin meta again cause no one is using that expensive skin they recently gave him

    Reply
  4. ofc they are nerfing the ad items and champions always.But the ap champions are never being touched.OFC nerf all the defensive and goodie stats on the ADs but leave zonya untouched.Leave hourglass untouched.Fkin degenerates thats what riot games are!

    Reply

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