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Itch.io page: https://jellyjamdev.itch.io/
Special thanks to “Derp” (@UserTuri Twitter) for helping with the ‘your channel’ clip and Matthichiko (@Matthichiko Twitter) for helping with ideas for the video ‘story’.
In this video I talk about My Problem With Consumable Items, I felt like this was something good to talk about since it is somewhat related to game dev due to it being an aspect of games and I talk about the issue from the players point of view and the developers point of view.
Also some more ‘story stuff’
Music Used:
Deduction ~ Contradiction at the Crime Scene (Miles Edgeworth: Ace Attorney Investigations)
Logic Chess – Opening (‘Ace Attorney Investigations 2’)
Great Fairy Fountain (The Legend of Zelda: Ocarina of Time)
Layer Cake (Persona 5)
Confrontation – Allegro (‘Ace Attorney Investigations 2’)
Outro: Life Goes On (Persona 5)
Source
Very education video
For my game I'm thinking of giving player only one of each potion type. And the main thing is potion will auto refill at every save point and can be filled at taverns and which huts and stuff by giving money. Since it's autofilled player will hopefully use it more freely
Great video!
I totally agree with you on this one. I personally do always wait till the end of the game and end up not using my consumables.. I get kinda dissapointed lol
Wow! Excellent work! This video was informative, educational, creative and funny! Well done!
Apples not only taking over consumer electronics they also took over your channel.