New 12.9 Patch, Wipe Tomorrow, Woods Expansion, Vector and More! | Escape From Tarkov



Original video: https://www.twitch.tv/videos/847456618

Things that will be added but not mentioned in the video:

– Reworked PMC initial gear sets

– Added skill “Immunity”.

– Reworked “Metabolism”

– Reduced the volume of steps and interaction with vegetation.

– Added chance to cause bleedings to the ammunition. Now some ammo can cause heavy or light bleeding more often than other rounds

– Now some face shields and glasses will reduce the time of blindness effect from flashbang rounds and grenades

– Players will be receiving letters with a supply package for the first 7 days of playing

– Containers will apply restriction filters to mods installed on the transported object. I.e., putting a mount with a thermal sight installed on it into a secured container is no longer allowed

– New equipment and clothing is added: PMC tops and bottoms, body armor, rigs, Smoke balaclava, and tops for the Scavs

– Simplified the Jaeger quests

– Changed the characteristics of a large number of weapon mods

– Updated some quests: changed execution conditions, starting conditions, rewards

– Now character overweight starts at 35 kg. Used to be 40

– Increased purchase limits for some ammo from dealers

– Reduced bonus of recoil reduction from the recoil control skill and weapon mastering

– Added customization of head and voice when creating character: for now it’s only two new heads for each faction added. You can’t change head and voice after the character is created. You will be able to do it only after profile reset or wipe

New weapons and ammunition:

– KRISS Vector SMG in both 9х19 and .45.
– SIG MCX Assault rifle in .300 Blackout.
– UMP SMG in .45.
– Mk-18 mod 1 Mjölnir DMR in .338 LM.
– .300 blk, .338 Lapua Magnum ammunition.
– Various new weapon mods.

Source

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