(New Codex) Necrons Vs (New Codex) Deathwatch 9th Edition Warhammer 40k Battle Report.
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Battalion Detachment 0CP (Imperium – Adeptus Astartes – Deathwatch) 112 PL, 12CP, 1,998pts
Battle Size 12CP: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment CP
HQ
Captain 6 PL, 125pts: 1. Vigilance Incarnate, Dominus Aegis, Jump Pack, Power sword, Storm shield, Warlord
Primaris Librarian 5 PL, 95pts 1. Premorphic Resonance, 2. Fortified With Contempt
Troops
Fortis Kill Team 16 PL, 265pts
. 5x Hellblaster w/ Plasma incinerator: 5x Bolt pistol, 5x Frag & Krak grenades, 5x Plasma incinerator
. Intercessor Sergeant: Bolt rifle
. 4x Intercessor w/ Bolt rifle: 4x Bolt pistol, 4x Bolt rifle, 4x Frag & Krak grenades
Proteus Kill Team 17 PL, 275pts
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Veteran Biker: Astartes Chainsword
. Veteran Biker: Astartes Chainsword
. Veteran Biker: Astartes Chainsword
. Veteran Biker: Astartes Chainsword
. Veteran Biker: Astartes Chainsword
. Watch Sergeant: Deathwatch Boltgun, Storm shield
Proteus Kill Team 17 PL, 275pts
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Deathwatch Veteran: Deathwatch Boltgun, Storm shield
. Veteran Biker
. Veteran Biker
. Veteran Biker
. Veteran Biker
. Veteran Biker
. Watch Sergeant: Deathwatch Boltgun, Storm shield
Proteus Kill Team 14 PL, 298pts
. Deathwatch Terminator
. . Power sword and Storm bolter
. Deathwatch Terminator
. . Power sword and Storm bolter
. Deathwatch Veteran
. . Deathwatch Boltgun and Power Sword: Power sword
. Deathwatch Veteran
. . Deathwatch Boltgun and Power Sword: Power sword
. Deathwatch Veteran
. . Deathwatch Boltgun and Power Sword: Power sword
. Deathwatch Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Deathwatch Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Deathwatch Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Deathwatch Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Watch Sergeant
. . Deathwatch Boltgun and Power Sword: Power sword
Spectrus Kill Team 19 PL, 295pts Purgatus
. 5x Eliminator w/ Bolt Sniper: 5x Bolt pistol, 5x Bolt sniper rifle, 5x Camo cloak, 5x Frag & Krak grenades
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant
Elites
Redemptor Dreadnought 9 PL, 185pts 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon
Redemptor Dreadnought 9 PL, 185pts 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon
Total: 112 PL, 12CP, 1,998pts
Necrons
Patrol Detachment -2CP (Necrons) 53 PL, 930pts, 10CP
Battle Size 12CP 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment CP -2CP
Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: Custom
Bound Creation 2 PL, 40pts
. Cryptothralls
. . 2x Cryptothrall: 2x Scouring Eye, 2x Scythed Limbs
HQ
Technomancer 5 PL, 100pts Arkana: Phylacterine Hive, Canoptek Cloak
Troops
Immortals 4 PL, 85pts Gauss Blaster, 5x Immortal
Elites
Skorpekh Destroyers 10 PL, 140pts Skorpekh Destroyer (Reap-Blade)
. 3x Skorpekh Destroyer (Thresher): 3x Hyperphase Threshers
Skorpekh Destroyers 10 PL, 140pts Skorpekh Destroyer (Reap-Blade)
. 3x Skorpekh Destroyer (Thresher): 3x Hyperphase Threshers
Fast Attack
Canoptek Scarab Swarms 2 PL, 45pts
. 3x Canoptek Scarab Swarm: 3x Feeder Mandibles
Heavy Support
Doomsday Ark 10 PL, 190pts
Doomsday Ark 10 PL, 190pts
Patrol Detachment 0CP (Necrons) 55 PL, 1,065pts
Detachment CP
Dynasty Choice: Circumstance of Awakening: Relentlessly Expansionist, Dynastic Tradition: Eternal Conquerors, Dynasty: Custom
HQ
Skorpekh Lord 7 PL, 130pts Relic: Veil of Darkness, Warlord, Warlord Trait (Codex 1): Enduring Will
Troops
Immortals 8 PL, 170pts Gauss Blaster, 10x Immortal
Elites
C’tan Shard of the Nightbringer 18 PL, 350pts Power of the C’tan: Antimatter Meteor
Triarch Stalker 7 PL, 140pts Heat Ray
Heavy Support
Lokhust Destroyers 15 PL, 275pts
. 5x Lokhust Destroyer: 5x Gauss Cannon
Total: 108 PL, 10CP, 1,995pts
Source
FIRST! Looks good so far tho!
Shooting the triarch AFTER the DDA at the termies??? targeting relay?
Did you forget the pregame 6" move or just choose to stay in cover? I think the best use of that trait is to deploy a bit more aggressively and then if you get 2nd move to hide. Also at 18:20 you missed Hardwired for Destruction to reroll attack rolls of 1. Dude and your Skorpekh Lord allows them to reroll 1s to wound as well.
Should put lists in description
At 55:12, why did you need 6s for Reanimation Protocols? I missed what happened there.
Shooting gallery terrain setup with scant few places to hide. Particularly egregious is having both player's main objectives out in the open! Remember you can move terrain after missions are declared in 9th.
Also 1:03:16: a roll of 6 damage within half range on a melta is 8 damage, that is 16 damage reduced to 14, which is a dead dreadnought. You reduced the damage twice!
Loved the last minute Necron victory! That Purge the Vermin was a nice choice. I liked that Necron list but man DDA's are so swingy.
Didn't they remove the Damage control override Stratagem in the 9th codex? The stalker should have done much worse
43:22 You only get to fight first from the power if you started the fight phase in engagement range I believe, so you wouldn't get it on a turn which you were charged…..
That is a GORGEOUS DW unit, in both appearance and its choices
Deathwatch reroll 1’s to hit in fight phase against xenos, lol! A main chapter tactic
Thanks for the fun BR! I enjoyed it and appreciate your work. Nice!!
A DW player myself I can only give feedback to the deathwatch player. Few things:
1) don't take the first turn when you don't need it. When your opponent starts you can make better use of your bikes as a counter attack
2) each unit has its strengths and weaknesses. Use the strengths (e. g. speed of bikes) and avoid the weaknesses (e. g. overcharging hellblasters without a captain nearby). Otherwise take other units (e. g. Terminators instead of bikes)
3) overthink your list. When you play against an elite army choose units that can deal with them better and use them according to their purpose (see 2)). Sad to not have seen any deepstriking unit in the list, too. You have so many options here to control the field better (concealment, death from above, strategic reserve, deepstriking strategem, beacon angelis, teleport homer…)
4) overthink your deployment. Your right flank was abused badly because you had nothing potent there. At the same time your 2 Dreadnoughts were stuck in the middle and never made it into close combat
5) make better use of your CPs. As a DW player you have access to sooo many great strategems and combinations
If you consider a few things here Space Marines are so much more fun to play and not "boring" at all. Especially with DW you have all options in the world. Try to use them. The game was actually not close at all because you repeatetly fought the opposing forced with the wrong units while the Necron Player utilitized his well. Its just that he needed 5 rounds to get the overhand
But please take it as a constructive critique to step up your game. And in the end its that: a game. And as long as you had fun everything is cool. I had a lot of fun watching. So thanks again!
Since seeing this, making alot of Devon making for my DW army. Awesome battle, death to the alien.
Loooool he got it wrong from the introduction, he got the kill team names completely wrong only naming the spectrus kill team right. Made me laugh 😂😂