NEW PATCH 1.06 BROKE Valorant – MASSIVE BUGS, LEAKS, NERFS and BUFFS – Update Guide



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34 thoughts on “NEW PATCH 1.06 BROKE Valorant – MASSIVE BUGS, LEAKS, NERFS and BUFFS – Update Guide”

  1. I do understand that the ARs and Snipers have been constantly yielded by the pros and I also know that they have a very high skill ceiling and it takes a lot to put in the effort to grind everyday and make your aim so much better to land that mid – range clutch headshot on retake but here's how I see it.

    At the end of the day, it is a shooter, the game, and the Judge, well is a gun that is sort of like a hybrid AR. It gives you 7 bullets which pelletify on release. I have to subscribe to a playstyle that keeps me ground to a site's tightest angles to land those kills. But that's not all a judge main has to do. The Judge – Jett is not, for better or for worse, an accepted meta and is effective.

    The 'Jett' part of it enables me to use it to also put myself in the midst of mid to long range encounters.

    The shotgun wielder is a pain in the ass for people who get killed by it, and when the enemy fallen is an OP wielder, the justice done there by the judge wielder to his team is almost poetic in that, it is a 1500 credit gun getting a 4500 credit gun.

    The Judge – Jett is also the most viable combination for having a solid team economy. Considering even the most expensive of my buy would be all of 1500 + 300 + 200 + 1000, it helps the economy.

    But that's a tangent, back to skill, yeah, the argument I can present is that the ultra sudden vertical cluster advantages with a Jett wielding a judge would unsettle the enemy team, and this, can be capitalised by solid shooters on your team to take advantage of the distraction and make effective trades.

    Also, here's how it is. People who have a clear long range advantage and almost 4.5 times the damage compared to shotgun such as Judge are pussed out because there is a Air – Ability – Shotgun META. This is absolutely nothing but giving the Valorant pros and the celebs what they want. The fact that a 1500 credit weapon can stand against a 2900 cred weapon is reason enough for the likes of the Phantom Vandal wielders to tilt the fuck out when outplayed by an air shotgunner. Celebs such as Aceu and others should have considered how fair it was to throw a fit about the airshotty meta. I can see how butthurt the Valorant elite have been all this while that they had to lobby riot
    to actually NERF a short range gun which was eventually made a force to reckon with by the likes of insane Shottywielders such as Spydr and others. Well played. And for those who go sore after dying to a shotty, it's your problem. The Valorant gameplay dynamic is unique and stealth picking entry fraggers or flankers is a legitimate way to secure a win for the team. Also, it is a level playing field. If you don't clear a corner, it is your fault.

    Umm, these are more or less the things I have to say.

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  2. i think shorty needs a bit of a nerf. yes its super close range and situational but its only 200$. I would lower its damage so there is no chance that it kills a full armored player with one shot so you have to hit both of your shots to kill. And Split is the worst map of them by far. One example is the exit from CT to A There is a Cubby to your right which is so deep that you have to be exposed to L-Bow, Heaven, Site Pillar, and A-Ramp at the Same time. If you check L-Bow you die to the cheesy cubby player, If you Check the cubby you die to L-Bow. And also the Ropes in mid are useless you can also just make it a Z shaped corridor so you gain actual map control when you take Ropes instead of stopping there because the Heaven players will preaim you anyways or throw utility at you so you basically gained no map control at all loosing ropes. You can't use your utility from a rope only your gun aswell.

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  3. i feel like they need to add a new gun. seeing the same 4 guns used over and over again is starting to get super boring now and i feel like a new gun would be super refreshing

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  4. I got an interesting idea for a shotgun fix first switch the prices around for the Bucky and judge it doesn’t have to be exact it could be like Bucky 2k judge 1.4k then buff the Bucky a lot and nerf the judge this makes it so the better shotgun in the game requires more precise aim since u now can’t spam it the judge can still be good but make it have a very low range then either keep the shorty as is but make it more expensive because 200 is way to cheap for the damage it can do or increase its damage a tad and give it one bullet in the magazine this makes the shorty affectively into a reloadable Zeus the Bucky into the mag-7 and the judge into the xm if u compared it to Csgo I think the judge still needs to be weaker than the xm because Valorant maps are smaller and more suited to that kind of weapon compared to cargo

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