Today I move men in with women and wait for the baby boom. I also make a new house for me and my wife and a new road system
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β’ Medieval Dynasty Gameplay Information:
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!
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Download Medieval Dynasty from the Steam store here: https://store.steampowered.com/app/1129580/Medieval_Dynasty/
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Whatβs up guys and gals, Iβm Kage848. I love to make videos for Youtube, mostly early access survival games like 7 Days to Die, Empyrion, Raft, Mist Survival, The Forest, and more! I also dabble in City Builders and strategy games like Civilization 5, Civilization 6, Dawn of Man, Stonehearth, Factorio and Rim World. I do at least two videos everyday of mainly tutorials, letβs plays and general gameplay footage. Thanks for watching my videos.
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This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
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Outro Song:
Shaving Mirror Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Your Call Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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MDYNS01
#MedievalDynasty #Kage848 #Survival
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Kage if you only carry clothing when building, and drop your hammer when going back to your resource storage then you can carry much more on your way back. No need to carry a waterskin, axe, pottage, knife, and other random things if you're just building back at home base. I've found that to be a much more efficient way of getting things up quickly.
Don't forget to daub your house up to make the lush happy
can you make a field and then destroy / not build certain plots? I mean laying out the path network from a massive farm field and then not turn parts into the field?
We definitely need walkways!
What would it be like if you put two fences next to each other for the lanes.
I have a suggestion to help when you want to build a Resource Storage 3 out by the distant towns. Go out there and find a spot with lots of trees nearby and be at least 2 below your building cap. Build a Resource Storage 1 with the sticks and straw you can bring with you and cut down 10-12 trees to finish it off. Now that you have access to all of your resources there, build yourself a Resource Storage 3 and destroy the tier 1.
crazy idea you wanna get storage 3 somewhere drop a storage one then drop the 3 and pull all the mats out of the 1 and then delete it when the 3 is finished. as long as you have 2 build slots to drop a storage 1 then you be able to drop any building anywhere then pull mats out of storage 1
I chased uniegost out of town for killing my uncle.
You should make villages close to every town
Keep going love your videos
Could you create a larger farm for the walkway and take up the whole area between your houses and then direct the path as needed within the larger farm?
Hi Kage,
Make pillars from stone fence for the walkway to your front yard?
The stone fence removes grass around it, same as tilled farm land.
I don't have the game, just an idea.
Here is a sketch of what i mean
https://imgur.com/a/C1JsIiv
oh you still build the slow way, grab a 100 logs from storage turn around and drop and pick up twice until your standing in the doorway then drop lots of 10 from inventory they will roll down the ramp and you can sprint back and forth and your done in under a minute. your searching the storage for logs everytime super slow
washtub. archery target, stone campfire in your yard.
Kage there is/was a bug when you place a washing tub, the ground below will stay tilted when destroyed. You could try placing one on your path
If you want to get rid of bushes in your yard you can put down a farm plot then delete it
Haven't commented before but have been watching for a while now. Had to toss this idea out for ya, the dirt patch was driving you nuts and a solution may be in the stone fence. It has a path like look at it's base. Perhaps one on each side of the entrance could mimic the path you desire, while also looking like a pillar entrance.
If you want the dirt path to the front of the house instead of making a 1xwhatever make a big rectangle and go in with the hammer to shape the path to the desired shape. 7/10 plan? Great video, look forward to the next
Just think of the patch of grass as a sidewalk
hey cage my bunny that i saved died
can you do a episode based on the rabbits it dont have to be long
Kage if you use the stone fence in front of your house the pathway will look much better stone fence makes a half foot dead spot around it
Kage didn't destroy the houses again. Have another kid and upgrade your two simple houses so your tenants can have two kids. Love the content man, keep it coming.ππΌ
Uniegost IV quest will fail if he is dead though. If he dies and you saved at the start of the year, restart that save and he comes back alive again. Once that quest is done then you will not care if he dies or not anymore. Will not spoil the quest since I don't think you got there yet. Once that quest is done (year12) then Alwin is completed and its completed all you have left to do is interacting with your 8 year old kid. That hunting quest with him is bugged. When you complete the hunt let him follow you back to your town before talking to him.
Kage did you miss upgrading the gable ends of your new house on purpose?
Since people can die there should be funeral and cemetery of resting place?
Don't pick the "branches" just for sticks! Those are saplings, they'll grow into trees!
You know you could put the large campfire in your yard.
use a wash tub put down a tub and remove it leaves a bare spot try it to connect walkways
think it would be good if you could have a builder's in the game
the game needs an option to name the houses or add a number to the end to distinguish them apart. Also there should be signs that can be crafted, like the town direction signs.
The most bitchinβ house on the block πππ
ok. makes since, don't have NPCs craft anything that yields more than 1 item per output until it gets fixed.
I wonder if every time you have a kid if it will always be a boy or if you can have a daughter as your first child. is it hardcoded that you will have a son or is it random and you can have a daughter instead?
It's limited rather short but for the roadways: you can make the fields bigger but only dig out the ones you need for the roads/crosses, maybe leave a space inbetween the main road so it doesn't look strange when doing longer roads. Would fix the issue with the roadcrosses but yeah it's limited in length unless you don't care about roads being split π
From now on i will call you Kage848 A.K.A. "F5" , :)) … I Like ur Vids , Keep it up ! :)..
Kage you put out so much content that when I miss 2 or 3 days I have to go on a mini binge to catch up again, it's great!!! Maybe use the taller wood fence between the 'suburb' houses, don't want nosy neighbors spying in the bedroom windows. π Hope they give us proper paths to use, and a bit of deco items, some tables, flowerbeds, stacks of pots/baskets. Just some clutter to make it look lived in.
Has anyone had a second kid? I'm wondering if that is a thing because then the 4 person homes might be best to build for max population.
Why aren't there just actual roads to build..so dumb..hope they add them.