New Small Valheim Update With Big Changes Patch Notes Rundown



In this Valheim video, we take a look at the most recent patch notes for patch 0.148.6 and talk about what they mean for the game and how they may affect your current playthrough.

Valheim Guides Playlist: https://www.youtube.com/watch?v=pDxaE2M57tw&list=PL3nJ9IXHJXaAno0wDil0GCVa5j9Jb8ak7

Get The Game: https://store.steampowered.com/app/892970/Valheim/
A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by Viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage! ~Steam Store
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💽 𝐂𝐮𝐬𝐭𝐨𝐦 𝐒𝐞𝐫𝐯𝐞𝐫𝐬: https://www.g-portal.com?ref=FireSpark81
𝐈ғ ʏᴏᴜ’ʀᴇ ʟᴏᴏᴋɪɴɢ ғᴏʀ ᴀɴ ᴇ𝐱ᴄᴇʟʟᴇɴᴛ ᴄᴜꜱᴛᴏᴍ ꜱᴇʀᴠᴇʀ ʜᴏꜱᴛ ᴄʜᴇᴄᴋ ᴏᴜᴛ 𝐆-𝐏𝐨𝐫𝐭𝐚𝐥
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❤ 𝐒𝐮𝐛𝐬𝐜𝐫𝐢𝐛𝐞: https://goo.gl/zL8Euw
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👕 𝐒𝐡𝐨𝐩: https://teespring.com/stores/firespark81
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💬 𝐃𝐢𝐬𝐜𝐨𝐫𝐝 𝐒𝐞𝐫𝐯𝐞𝐫: https://discord.gg/av5BQtV
⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻⁻
▁ ▂ ▄ ▅ ▆ ▇ █ 𝐆𝐞𝐭 𝐒𝐨𝐜𝐢𝐚𝐥 █ ▇ ▆ ▅ ▄ ▂ ▁
► 𝐉𝐨𝐢𝐧 𝐌𝐲 𝐏𝐚𝐭𝐫𝐞𝐨𝐧 𝐂𝐫𝐞𝐰: https://www.patreon.com/Firespark81
► 𝐅𝐨𝐥𝐥𝐨𝐰 𝐦𝐞 𝐨𝐧 𝐓𝐰𝐢𝐭𝐭𝐞𝐫: https://twitter.com/Firespark81
► 𝐑𝐞𝐝𝐝𝐢𝐭: https://www.reddit.com/r/Firespark81
► 𝐅𝐨𝐥𝐥𝐨𝐰 𝐌𝐞 𝐎𝐧 𝐈𝐧𝐬𝐭𝐚𝐠𝐫𝐚𝐦: https://www.instagram.com/firespark81

♫ 𝙊𝙪𝙩𝙧𝙤 𝙈𝙪𝙨𝙞𝙘: Spark of Excellence
By The Talented @xXasdfMAN12Xx AKA: Sean Wolf

#Valheim

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38 thoughts on “New Small Valheim Update With Big Changes Patch Notes Rundown”

  1. The changes to the rate at which u could use the cultivator and stuff was actually rather big because before if u clicked like 10+cps you could spam plant things however now there’s no difference between clicking 10cps and like 5cps and below

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  2. Just a note to "Improved enemy projectile reaction system"… when you shot a goblin from distance before the patch, the surrounding goblins ran around for a while like they got scared, now, they run straight toward you so be carefull

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  3. That disabling the console by default is extremely handy for me because I was always opening that thing by mistake when i was using the first few hotkeys in combat.

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  4. They increased the hp of 1 and 2 star creatures. Yesterday I had a pit with 2 star boars with 10 hp now they have 30 hp like the original one I caught. Edit: a Dolmen is a raised stone structure that is a tomb. it's those stones in meadows and elsewhere that look like a mini stone hut but not the burial chamber huts in the black forest. They usually have a single skeleton near it. In every world before today the roof piece was on the ground. After the patch they looked like stone structures they are supposed to be. After killing the skeleton I found a chest that had precious precious feathers (and gold and stuff.)

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  5. The dolmen thing with falling top stone is in reference to the small monuments in meadows that consist of a few standing stones with a roof stone those are Dolmen.

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  6. The fact you can still devconsole in anything you want, and take that same character over to a live server, yeah it's cheating and there should be stigma lol (This game badly needs to remove that, and add a supported creative mode UI)
    The use delay really sucks with the cultivator. When I first started playing I spent a lot of time individually placing each seed as close as I could to one another, to fit in as many seeds as I could. Then I realized simply strafing and spam clicking as fast as a can, laid out a nice separated row in less than half the time. Now I'm forced to wait so long between clicks, I HAVE to wait and deliberately focus on each planting, it's gone back to making planting tedious and unnecessarily time consuming in my opinion.

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  7. You can tell FireSpark81 doesnt do much farming, or terraforming. The hoe and cultivator are significantly slower than before! lol. Good video though 😉 I have farming videos on my channel showing how fast they used to be. Compare that to my demo of them in my patch notes videos. You can tell the speed difference for sure.

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  8. dolemon stones, that is the grave areas.. when your far from them before you could see them properly, with the middle stone being held up be the other stones.. but soon as you got close enough it would fall down.. so guessing the fixed the collision issue where the stone would fall through the others tones.

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  9. i believe the “falling stone bit” might be about rock formations spawning in when you load new map. not sure if everybody experienced this but i definitely saw a lot of distant rocks spawn in and settle (usually over bones/treasure)

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  10. about stone tower i think when you trie to walk up stair you can't. since the ladder is half sink into the wall and also have half floor blocking you too.

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  11. I think that "top stone fallin" is this thing: I used a seed (HHcLC5acQt) for a quick trader and there at start location were 4 stones in the corners and one at the top and i made my base in it. But after a day or two the "roof" stone fallen down and took away half of my indoor base.

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  12. Personally, I thought the improved chests were worth the grind before the patch. Now they're freaking awesome. The patch did nerf my fast-clicking crop planting method, so that's a bummer. Now I farm like a noob.

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  13. I'm still surprised that they haven't added a simple single player pause button.
    I mean, there are mods that add it. But if i want to play vanilla (which i do), i have to log out if i want to pause.
    In this situation i think simply hitting escape should pause the game. Doesn't break the game, but is sure easy.

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  14. Many people used he hoe wrong. Instead of going to the height they want and start levelling from there, they just spam the hoe a million times instant draining all their stamina. Now you can't do that anymore. It will not hoe the ground 50x in one second if you mass click

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  15. I like to use a spear and battleaxe primarily. The axe is pretty satisfying, since this game has lots of enemies that move at consistent predictable speeds. I haven't tried it against truly dangerous enemies though, but it makes for a fun alternative to carrying a normal axe. It seems like it would be awkward to use as a primary weapon.

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  16. They also increased the spawn rate of Serpents at night, I noticed it was not mentioned by the devs. we are now finding 2 to 3 per game night vrs 1 once every hour or so.

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