Looks really, really good.
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Important to note – the character has a different animation and is running slower after he unfolds the weapon. Hopefully this is for guns in general – giving a reason to fold your gun / nerf to Shift+W playstyles.
Looks like PUBG animations, doesn't feel like tarkov
God those animations got me feeling some type of way
I wonder how this will affect RMT/Cheaters
Very cool, but I gotta be honest, don't think I've ever, personally of course, spent any amount of time looking at or for subtle things like backpack physics and such in Tarkov. Great that they're doing it, but won't that kind of thing end up being like RDR2's horse testicles where it's this great attention to minute detail that nobody notices after the first 5 minutes. What gets me excited about this is how it probably also insinuates progress on stuff like down states and carrying bodies / injured allies is.
i saw the post on twitter and actually like excited dog peed
Star wars director Krennic meme “OH….. it’s beautiful”
“Expanded and enhanced”
LAAAAAAAAAAAAAAAG!!!!!!!!!!!!!!!!!!!
The first thing i noticed was the backpack moving and i am at full attention
Looks good for ppl who can play Tarkov. Myself and some others who've upgraded our PC's now have lots of player and AI jitter as they move. So can't play.
Tried all sorts of troubleshooting but nothing sorted it. BSG are "looking into it".
Anyone here know netcode and fancy a challenge to locate what's causing it?
And yet jump is still way behind another game?
I would love to see them push some patches LIVE. Even without wipe.
ah yes more desync in tarkov great
More Inertia
A step in the right direction for sure.
However, what most users would probably like to see are actual PERFORMANCE improvements.
They added DLSS, which on most builds did nothing except blur the screen, because it was improperly implemented, and because Unity.
They really need to start working on their CPU reliability here. It will not only open up the roof for performance, as the GPU can actually work past 70fps on big maps, but it will also open possibilities for future Graphics and Animation upgrades.
But only time will tell, given this is BSG we are talking about.
I would like to see all the guns in a high position with enough ergo if possible for a faster swap to combat ready. When he has the mp7 with one hand should be how it is for all and most guns
the running animations look cool but damn they look identical to the running in Killing Floor 2 lol
That looks sick
Also the sprint animation where the gun is pointed up, does this mean we will get a shorter but faster spring burst? Hmm 🤔
this looks amazing, gonna be hard on CPUs that already struggle though
Man, once this game leaves beta around 2026 we have a banger 🙂
but wait, there's inertia!
this is cool, good thing the game isn't worth playing from how tedious it is
At least the studder is still there!
What would be cool in my opinion would be a run and sprint option. Like running casually then sprinting but it decreases ur stamina more. Idk just a small thought
I want all limbs to fly around when I step on nade or a mine. Imagine such realism :O Something similar to FEAR 2. This looks great.
I hope they'll figure out the stuttery movement of other players. So annoying and sad sight…
No inertia after sprinting tho
Curious as to the fps given unity has a tough time with the movement of other characters.
The running looks really nice! The sprint stop looked a bit too quick/jarring but that seems minor. I'm looking forward to other updates.
This game is already an absolute work of art and becomes more so every day. Super cool to see them still putting (probably a ton of) work into details like this instead of spending 100% of the dev time on FiX yOuR gAmE. Hopefully the people putting in that work know the fans appreciate them.
All this yet the operator cannot learn to shoulder his rifle without moving the reticle two inches off the frame of the sight
70 fps => 35 fps
They need animation for filling mags with ammo because it looks so boring rn compared to SCUM's mag drill animation.
This is freaking awesome. I can't wait for this. This combined with good frames will make it so much easier to hit consistent shots at distance.
The only issues I can see is the left hand on the foregrip
I agree
Such much good about tarkov and animations are really needed to improve.
But my biggest problem with the game is that it still rewards COD gun and run over tactical gameplay.
It is hardcore rpg looter shooter / arcade shooter right now.
Looking forward to final product but for serious tactical gameplay this game offer little to none compared to other actual hardcore titles.
It does look good! Thanks man
omg the backpack and its straps actually moving has me droooooooling, this looks great
I hope there's jiggle physics if girls are added
This is long due. Finally