NO Recoil Sa-58 patch 12.12 – Escape From Tarkov



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47 thoughts on “NO Recoil Sa-58 patch 12.12 – Escape From Tarkov”

  1. LASER KEKW, EVEN in the video its nothing close to "no recoil" this this has soo much more recoil than any mp, ill stay with those and spray heads thank you very much, kinda disappointed by the clickbait tbh.

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  2. Мужик, только ты не учёл один факт, у тебя контроль отдачи и штурмовые винтовки куда сильнее прокачаны, чем у большинства игроков у меня контроль отдачи 5 и штурмовые винтовки 4, стоя стрелять нереально, сидя ещё как-то можно но ничего из-за вспышки не видно

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  3. The blood effect @4:50 is probably what's known as a volume decal. There are a few ways to slap textures with alpha transparency on top of surfaces in a game engine. Projection decals cast the image onto a surface from a certain direction and volume decals render the image on top of anything that enters the volume. The volume probably stretches a few inches above the ground, so they can cover other props like cloths, trash, etc with the same blood texture using just one volume.

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  4. So I did a chart to determine what the best combinations are for the MOE+buttpad, and PRS gen3 stocks, and then Advanced or Mesa hydraulic, and then all 4(5*) of the best grips.

    the MOE+buttpad = -33 +10, PRS gen3= -34 +3, a difference of -1 recoil and -7 ergo.
    The advanced is -4 +2, Mesa -5 -3, difference of -1 recoil and -5 ergo.
    so if your goal is to actually balance ergo and recoil, combining the MOE and Mesa is better since you lose less overall ergo, per recoil.
    PRS + MESA* = -39 recoil and 0 ergo,
    PRS + Adv = -38 recoil and +8 ergo,
    MOE + MESA* = -38 recoil +7 ergo,
    MOE + Adv = -37 recoil +12 ergo,

    PRS GEN 3 = P, MOE+BUTTPAD = M
    MESA = M, Advanced = A
    RK-2 = R, RK-1 B-25-U canted = R1, SE-5 = S, Cobra = Co, CQR* = C*

    Then you have grips, this wipe (12.12) the best are the:
    RK-2 with -4 R and -8 E,
    then the RK-1 canted -3 R +2 E, or CQR* -3 R +4 E,
    SE-5 -2 R +8 E, and then the Cobra -1 R and +9 E.
    The * around the CQR is because it's very limited on what guns it applies to, but it's still a lot more than most think, because most times it just requires specific handguards.

    So after doing all the combinations I used notation like PMR p (prs) m (mesa) r (rk-2) or if I was talking about MMR1 M (moe+buttpad) M (mesa) R1 (rk-1 canted)
    The stock is first, buffer tube second, grip last.

    Okay, so with that all out of the way, it's pretty obvious that PMR is going to have the lowest recoil with trash ergo, -43 r -8 e which is not great for just -1% recoil, cause the difference between it and an RK-1 is +1% recoil but also +10 ergo, and the CQR, would be +12 ergo, obviously some guns have handguards that allow the CQR, but other handgards on the same guns provide other benefits that would make the CQR irrelavent anyway, a good example of this is the MREX and SRX on the SCAR-L because the MREX supplies -1% recoil and the SRX does not, you actually end up with better ergo and the same recoil going with MREX and SE-5 than you do going with SRX and CQR, since the SRX is the only thing to be added for more ergo, once the CQR is attached to the bottom rail. So sometimes things like this do matter, ofcourse. But this also means you could put the RK-1C on the MREX and get a postive ergo, with -4 recoil compared to the SRX with RK-2.

    Best combo's if CQR is available but MESA is not: PAC -41+9, MAC -40 +16

    Best Combo's if CQR and MESA are not available: PAR1 = -41+7, MAR1 = -40+14, PAS = -40+13, MAS = -39 +20

    There is 2 -41 recoil +9 ergo: PAC and MMR1 first Requires CQR, second Requires Mesa

    There is 1 -43 = -43 -8 PMR requires Mesa

    there is 4 -42 recoil: PAR -3E & PMC +4E & PMR1 +2E & MMR -1E (last 3 require MESA) = PAR

    there is 6 -41 recoil: PAC* +9E & PAR1 +7E & MAR +2E & PMS +8E & MMC +11E & MMR1 +9E (last 3 require MESA) = PAC & PAR1 & MAR

    There is 5 -40 recoil: PAS +13E & MAC +16E & MAR1 +14E & PMCo +9E & MMS +15E (Last 2 require MESA) = PAS & MAC & MAR1

    There is 3 -39 recoil: PACo +14E & MAS +20E & MMCo +16E (last 1 requires MESA) = PACo & MAS

    there is 1 -38 recoil: MACo +21E

    These are the results of all my testing,

    I have a better organized chart in my discord and it was hard to think of what tidbits would explain the chart best, but realistically it shouldn't be that hard for people to just go add things together. Like what is the recoil of an MOE+BUTTPAD+ADVANCED Tube, + SE-5 grip, then do that for the 4 other grips, the do it again but with the Mesa this time, then do both of those steps again for the PRS GEN3, it really isn't rocket appliances, but it did make me thing again about how useful the RK-1 can actually be since there are times and stuff that it outcompetes with SE-5 for recoil and Ergo when in combination with stocks and tubes.

    RED shadowXx

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  5. that blood btw, its called decal. every game uses it. some of them are even using it to add snow. it projects the image on the surface based on the angle of pprojection. in this case it is from up->down

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